Re: [PATCH] libceph: fix invalid accesses to ceph_connection_v1_info

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On Wed, 2025-09-10 at 12:50 +0200, Ilya Dryomov wrote:
> There is a place where generic code in messenger.c is reading and
> another place where it is writing to con->v1 union member without
> checking that the union member is active (i.e. msgr1 is in use).
> 
> On 64-bit systems, con->v1.auth_retry overlaps with con->v2.out_iter,
> so such a read is almost guaranteed to return a bogus value instead of
> 0 when msgr2 is in use.  This ends up being fairly benign because the
> side effect is just the invalidation of the authorizer and successive
> fetching of new tickets.
> 
> con->v1.connect_seq overlaps with con->v2.conn_bufs and the fact that
> it's being written to can cause more serious consequences, but luckily
> it's not something that happens often.
> 
> Cc: stable@xxxxxxxxxxxxxxx
> Fixes: cd1a677cad99 ("libceph, ceph: implement msgr2.1 protocol (crc and secure modes)")
> Signed-off-by: Ilya Dryomov <idryomov@xxxxxxxxx>
> ---
>  net/ceph/messenger.c | 7 ++++---
>  1 file changed, 4 insertions(+), 3 deletions(-)
> 
> diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
> index d1b5705dc0c6..9f6d860411cb 100644
> --- a/net/ceph/messenger.c
> +++ b/net/ceph/messenger.c
> @@ -1524,7 +1524,7 @@ static void con_fault_finish(struct ceph_connection *con)
>  	 * in case we faulted due to authentication, invalidate our
>  	 * current tickets so that we can get new ones.
>  	 */
> -	if (con->v1.auth_retry) {
> +	if (!ceph_msgr2(from_msgr(con->msgr)) && con->v1.auth_retry) {

Frankly speaking, this check implementation looks pretty not obvious :).

static inline bool ceph_msgr2(struct ceph_client *client)
{
	return client->options->con_modes[0] != CEPH_CON_MODE_UNKNOWN;
}

It's strange that struct ceph_connection_v1_info and struct
ceph_connection_v2_info don't start with version field. Because, it will be much
cleaner if these structures simply start like this:

struct ceph_connection_v1_info {
    u8 version;
<skipped>
};

struct ceph_connection_v2_info {
    u8 version;
<skipped>
};

But now it's too complicated to change this.

>  		dout("auth_retry %d, invalidating\n", con->v1.auth_retry);
>  		if (con->ops->invalidate_authorizer)
>  			con->ops->invalidate_authorizer(con);
> @@ -1714,9 +1714,10 @@ static void clear_standby(struct ceph_connection *con)
>  {
>  	/* come back from STANDBY? */
>  	if (con->state == CEPH_CON_S_STANDBY) {
> -		dout("clear_standby %p and ++connect_seq\n", con);

This comment "++connect_seq" makes sense to delete or to rework even without the
fix. :) 

> +		dout("clear_standby %p\n", con);
>  		con->state = CEPH_CON_S_PREOPEN;
> -		con->v1.connect_seq++;
> +		if (!ceph_msgr2(from_msgr(con->msgr)))
> +			con->v1.connect_seq++;

By the way, we have connect_seq field in struct ceph_connection_v1_info and in
struct ceph_connection_v2_info. Why do we increment this field only for version
1? Version 2 doesn't need this increment?

>  		WARN_ON(ceph_con_flag_test(con, CEPH_CON_F_WRITE_PENDING));
>  		WARN_ON(ceph_con_flag_test(con, CEPH_CON_F_KEEPALIVE_PENDING));
>  	}

Looks good.

Reviewed-by: Viacheslav Dubeyko <Slava.Dubeyko@xxxxxxx>

Thanks,
Slava.




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