There is a place where generic code in messenger.c is reading and another place where it is writing to con->v1 union member without checking that the union member is active (i.e. msgr1 is in use). On 64-bit systems, con->v1.auth_retry overlaps with con->v2.out_iter, so such a read is almost guaranteed to return a bogus value instead of 0 when msgr2 is in use. This ends up being fairly benign because the side effect is just the invalidation of the authorizer and successive fetching of new tickets. con->v1.connect_seq overlaps with con->v2.conn_bufs and the fact that it's being written to can cause more serious consequences, but luckily it's not something that happens often. Cc: stable@xxxxxxxxxxxxxxx Fixes: cd1a677cad99 ("libceph, ceph: implement msgr2.1 protocol (crc and secure modes)") Signed-off-by: Ilya Dryomov <idryomov@xxxxxxxxx> --- net/ceph/messenger.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c index d1b5705dc0c6..9f6d860411cb 100644 --- a/net/ceph/messenger.c +++ b/net/ceph/messenger.c @@ -1524,7 +1524,7 @@ static void con_fault_finish(struct ceph_connection *con) * in case we faulted due to authentication, invalidate our * current tickets so that we can get new ones. */ - if (con->v1.auth_retry) { + if (!ceph_msgr2(from_msgr(con->msgr)) && con->v1.auth_retry) { dout("auth_retry %d, invalidating\n", con->v1.auth_retry); if (con->ops->invalidate_authorizer) con->ops->invalidate_authorizer(con); @@ -1714,9 +1714,10 @@ static void clear_standby(struct ceph_connection *con) { /* come back from STANDBY? */ if (con->state == CEPH_CON_S_STANDBY) { - dout("clear_standby %p and ++connect_seq\n", con); + dout("clear_standby %p\n", con); con->state = CEPH_CON_S_PREOPEN; - con->v1.connect_seq++; + if (!ceph_msgr2(from_msgr(con->msgr))) + con->v1.connect_seq++; WARN_ON(ceph_con_flag_test(con, CEPH_CON_F_WRITE_PENDING)); WARN_ON(ceph_con_flag_test(con, CEPH_CON_F_KEEPALIVE_PENDING)); } -- 2.49.0