Hi Jacopo, Thank you for the patch. On Fri, May 02, 2025 at 03:23:10PM +0200, Jacopo Mondi wrote: > Add support for VSPX, a specialized version of the VSP2 that > transfers data to the ISP. The VSPX is composed of two RPF units > to read data from external memory and an IIF instance that performs > transfer towards the ISP. > > The VSPX is supported through a newly introduced vsp1_vspx.c file that > exposes two interfaces: vsp1_vspx interface, declared in vsp1_vspx.h > for the vsp1 core to initialize and cleanup the VSPX, and a vsp1_isp > interface, declared in include/media/vsp1.h for the ISP driver to > control the VSPX operations. > > Signed-off-by: Jacopo Mondi <jacopo.mondi+renesas@xxxxxxxxxxxxxxxx> > --- > The VSPX is a VSP2 function that reads data from external memory using > two RPF instances and feed it to the ISP. > > The VSPX includes an IIF unit (ISP InterFace) modeled in the vsp1 driver > as a new, simple, entity type. > > IIF is part of VSPX, a version of the VSP2 IP specialized for ISP > interfacing. To prepare to support VSPX, support IIF first by > introducing a new entity and by adjusting the RPF/WPF drivers to > operate correctly when an IIF is present. > > Changes in v8: > - Remove patches already collected by Laurent in > [GIT PULL FOR v6.16] Renesas media drivers changes > > - Rebased on > https://gitlab.freedesktop.org/linux-media/users/pinchartl.git #renesas-next > > - Changes to the VSPX interface towards the ISP > - Split start/stop_streaming > - Add vsp1_isp_jobs_release() to release pending jobs > - Add vsp1_isp_free_buffer() > - Remove vsp1_isp_configure() and compute partitions on job creation > > - Driver changes > - Drop irq-driver flow > The VSPX used to schedule new jobs as soon as processing the last > one is done. This doesn't work well with the R-Car ISP design > for two reasons: > - The ISP needs per-job registers programming > - The ISP and VSPX job queues have to stay in sync > > - Minors > - Remove the jobs_lock as a single lock is fine > - Protect against VSPX/ISP irq races in job_run() by checking the > VSPX 'busy' register and remove the 'processing' flag > - Manually set the pipeline state to STOPPED before scheduling a new > job without waiting for frame_end > > Changes in v7: > - Include VSPX driver in the series > - Use existing VSP1 formats and remove patches extending formats on RPF > - Rework VSPX driver to split jobs creation and scheduling in two > different API entry points > - Fix VSPX stride using the user provided bytesperline and using the > buffer size for ConfigDMA buffers > - Link to v6: https://lore.kernel.org/r/20250321-v4h-iif-v6-0-361e9043026a@xxxxxxxxxxxxxxxx > > Changes in v6: > - Little cosmetic change as suggested by Laurent > - Collect tags > - Link to v5: https://lore.kernel.org/r/20250319-v4h-iif-v5-0-0a10456d792c@xxxxxxxxxxxxxxxx > > Changes in v5: > - Drop additional empty line 5/6 > - Link to v4: https://lore.kernel.org/r/20250318-v4h-iif-v4-0-10ed4c41c195@xxxxxxxxxxxxxxxx > > Changes in v4: > - Fix SWAP bits for RAW10, RAW12 and RAW16 > - Link to v3: https://lore.kernel.org/r/20250317-v4h-iif-v3-0-63aab8982b50@xxxxxxxxxxxxxxxx > > Changes in v3: > - Drop 2/6 from v2 > - Add 5/7 to prepare for a new implementation of 6/7 > - Individual changelog per patch > - Add 7/7 > - Link to v2: https://lore.kernel.org/r/20250224-v4h-iif-v2-0-0305e3c1fe2d@xxxxxxxxxxxxxxxx > > Changes in v2: > - Collect tags > - Address review comments from Laurent, a lot of tiny changes here and > there but no major redesign worth an entry in the patchset changelog You've come a long way since v1, I think we're getting close to a good implementation. > --- > drivers/media/platform/renesas/vsp1/Makefile | 1 + > drivers/media/platform/renesas/vsp1/vsp1.h | 1 + > drivers/media/platform/renesas/vsp1/vsp1_drv.c | 13 +- > drivers/media/platform/renesas/vsp1/vsp1_regs.h | 1 + > drivers/media/platform/renesas/vsp1/vsp1_vspx.c | 664 ++++++++++++++++++++++++ > drivers/media/platform/renesas/vsp1/vsp1_vspx.h | 16 + > include/media/vsp1.h | 75 +++ > 7 files changed, 770 insertions(+), 1 deletion(-) > > diff --git a/drivers/media/platform/renesas/vsp1/Makefile b/drivers/media/platform/renesas/vsp1/Makefile > index de8c802e1d1a..2057c8f7be47 100644 > --- a/drivers/media/platform/renesas/vsp1/Makefile > +++ b/drivers/media/platform/renesas/vsp1/Makefile > @@ -6,5 +6,6 @@ vsp1-y += vsp1_clu.o vsp1_hsit.o vsp1_lut.o > vsp1-y += vsp1_brx.o vsp1_sru.o vsp1_uds.o > vsp1-y += vsp1_hgo.o vsp1_hgt.o vsp1_histo.o > vsp1-y += vsp1_iif.o vsp1_lif.o vsp1_uif.o > +vsp1-y += vsp1_vspx.o > > obj-$(CONFIG_VIDEO_RENESAS_VSP1) += vsp1.o > diff --git a/drivers/media/platform/renesas/vsp1/vsp1.h b/drivers/media/platform/renesas/vsp1/vsp1.h > index 263024639dd2..1872e403f26b 100644 > --- a/drivers/media/platform/renesas/vsp1/vsp1.h > +++ b/drivers/media/platform/renesas/vsp1/vsp1.h > @@ -110,6 +110,7 @@ struct vsp1_device { > struct media_entity_operations media_ops; > > struct vsp1_drm *drm; > + struct vsp1_vspx *vspx; > }; > > int vsp1_device_get(struct vsp1_device *vsp1); > diff --git a/drivers/media/platform/renesas/vsp1/vsp1_drv.c b/drivers/media/platform/renesas/vsp1/vsp1_drv.c > index d13e9b31aa7c..e338ab8af292 100644 > --- a/drivers/media/platform/renesas/vsp1/vsp1_drv.c > +++ b/drivers/media/platform/renesas/vsp1/vsp1_drv.c > @@ -38,6 +38,7 @@ > #include "vsp1_uds.h" > #include "vsp1_uif.h" > #include "vsp1_video.h" > +#include "vsp1_vspx.h" > > /* ----------------------------------------------------------------------------- > * Interrupt Handling > @@ -488,7 +489,10 @@ static int vsp1_create_entities(struct vsp1_device *vsp1) > > ret = media_device_register(mdev); > } else { > - ret = vsp1_drm_init(vsp1); > + if (vsp1->info->version == VI6_IP_VERSION_MODEL_VSPX_GEN4) > + ret = vsp1_vspx_init(vsp1); > + else > + ret = vsp1_drm_init(vsp1); > } > > done: > @@ -846,6 +850,13 @@ static const struct vsp1_device_info vsp1_device_infos[] = { > .uif_count = 2, > .wpf_count = 1, > .num_bru_inputs = 5, > + }, { > + .version = VI6_IP_VERSION_MODEL_VSPX_GEN4, > + .model = "VSP2-X", > + .gen = 4, > + .features = VSP1_HAS_IIF, > + .rpf_count = 2, > + .wpf_count = 1, > }, > }; > > diff --git a/drivers/media/platform/renesas/vsp1/vsp1_regs.h b/drivers/media/platform/renesas/vsp1/vsp1_regs.h > index 86e47c2d991f..10cfbcd1b6e0 100644 > --- a/drivers/media/platform/renesas/vsp1/vsp1_regs.h > +++ b/drivers/media/platform/renesas/vsp1/vsp1_regs.h > @@ -799,6 +799,7 @@ > #define VI6_IP_VERSION_MODEL_VSPDL_GEN3 (0x19 << 8) > #define VI6_IP_VERSION_MODEL_VSPBS_GEN3 (0x1a << 8) > #define VI6_IP_VERSION_MODEL_VSPD_GEN4 (0x1c << 8) > +#define VI6_IP_VERSION_MODEL_VSPX_GEN4 (0x1d << 8) > /* RZ/G2L SoCs have no version register, So use 0x80 as the model version */ > #define VI6_IP_VERSION_MODEL_VSPD_RZG2L (0x80 << 8) > > diff --git a/drivers/media/platform/renesas/vsp1/vsp1_vspx.c b/drivers/media/platform/renesas/vsp1/vsp1_vspx.c > new file mode 100644 > index 000000000000..6edb5e4929d9 > --- /dev/null > +++ b/drivers/media/platform/renesas/vsp1/vsp1_vspx.c > @@ -0,0 +1,664 @@ > +// SPDX-License-Identifier: GPL-2.0+ > +/* > + * vsp1_vspx.c -- R-Car Gen 4 VSPX > + * > + * Copyright (C) 2025 Ideas On Board Oy > + * Copyright (C) 2025 Renesas Electronics Corporation > + */ > + > +#include "vsp1_vspx.h" > + > +#include <linux/cleanup.h> > +#include <linux/container_of.h> > +#include <linux/delay.h> > +#include <linux/device.h> > +#include <linux/dma-mapping.h> > +#include <linux/list.h> > +#include <linux/slab.h> > +#include <linux/spinlock.h> > + > +#include <media/media-entity.h> > +#include <media/v4l2-subdev.h> > +#include <media/vsp1.h> > + > +#include "vsp1_dl.h" > +#include "vsp1_iif.h" > +#include "vsp1_pipe.h" > +#include "vsp1_rwpf.h" > + > +/* > + * struct vsp1_vspx_pipeline - VSPX pipeline > + * @pipe: the VSP1 pipeline > + * @partition: the pre-calculated partition used by the pipeline > + * @vspx_lock: protect access to the VSPX configuration and the jobs queue As there's a single lock, you could name it just "lock". > + * @enabled: the enable flag > + * @jobs: jobs queue > + * @vspx_frame_end: frame end callback > + * @frame_end_data: data for the frame end callback > + */ > +struct vsp1_vspx_pipeline { > + struct vsp1_pipeline pipe; > + struct vsp1_partition partition; > + > + /* Protects the pipeline configuration */ > + spinlock_t vspx_lock; > + bool enabled; > + > + struct list_head jobs; > + > + void (*vspx_frame_end)(void *frame_end_data); > + void *frame_end_data; > +}; > + > +static inline struct vsp1_vspx_pipeline * > +to_vsp1_vspx_pipeline(struct vsp1_pipeline *pipe) > +{ > + return container_of(pipe, struct vsp1_vspx_pipeline, pipe); > +} > + > +/* > + * struct vsp1_vspx_job - VSPX transfer job > + * @dl: display list populated by vsp1_isp_job_prepare() > + * @job_queue: list handle > + */ > +struct vsp1_vspx_job { > + struct vsp1_dl_list *dl; > + struct list_head job_queue; > +}; > + > +/* > + * struct vsp1_vspx - VSPX device > + * @vsp1: the VSP1 device > + * @pipe: the VSPX pipeline > + */ > +struct vsp1_vspx { > + struct vsp1_device *vsp1; > + struct vsp1_vspx_pipeline pipe; > +}; > + > +static const struct v4l2_pix_format_mplane vspx_default_fmt = { > + .width = 1920, > + .height = 1080, > + .pixelformat = V4L2_PIX_FMT_SRGGB8, > + .field = V4L2_FIELD_NONE, > + .num_planes = 1, > + .plane_fmt = { > + [0] = { > + .sizeimage = 1920 * 1080, > + .bytesperline = 1920, > + }, > + }, > +}; > + > +/* > + * Apply the given width, height and fourcc to the subdevice inside the > + * VSP1 entity. s/entity/RWPF/ as you only deal with RPFs and WPFs here. Or /* Apply the given width, height and fourcc to the RWPF's subdevice */ > + */ > +static int vsp1_vspx_rwpf_set_subdev_fmt(struct vsp1_device *vsp1, > + struct vsp1_rwpf *rwpf, > + u32 isp_fourcc, > + unsigned int width, > + unsigned int height) > +{ > + struct vsp1_entity *ent = &rwpf->entity; > + const struct vsp1_format_info *fmtinfo; > + struct v4l2_subdev_format format = {}; > + u32 vspx_fourcc; > + > + switch (isp_fourcc) { > + case V4L2_PIX_FMT_GREY: > + /* 8 bit RAW Bayer image. */ > + vspx_fourcc = V4L2_PIX_FMT_RGB332; > + break; > + case V4L2_PIX_FMT_Y10: > + case V4L2_PIX_FMT_Y12: > + case V4L2_PIX_FMT_Y16: > + /* 10, 12 and 16 bit RAW Bayer image. */ > + vspx_fourcc = V4L2_PIX_FMT_RGB565; > + break; > + case V4L2_META_FMT_GENERIC_8: > + /* ConfigDMA parameters buffer. */ > + vspx_fourcc = V4L2_PIX_FMT_XBGR32; > + break; > + default: > + return -EINVAL; > + } > + > + fmtinfo = vsp1_get_format_info(vsp1, vspx_fourcc); > + rwpf->fmtinfo = fmtinfo; rwpf->fmtinfo = vsp1_get_format_info(vsp1, vspx_fourcc); and drop the local variable. > + > + format.which = V4L2_SUBDEV_FORMAT_ACTIVE; > + format.pad = RWPF_PAD_SINK; > + format.format.width = width; > + format.format.height = height; > + format.format.field = V4L2_FIELD_NONE; > + format.format.code = fmtinfo->mbus; > + > + return v4l2_subdev_call(&ent->subdev, pad, set_fmt, NULL, &format); > +} > + > +/* Configure RPF0 for ConfigDMA and RAW image transfer. */ s/and/or/ But you also configure the WPF, so I'd write /* Configure the RPF -> IIF -> WPF pipeline for ConfigDMA or RAW image transfer. */ and rename the function to vsp1_vspx_pipeline_configure(). > +static int vsp1_vspx_rpf0_configure(struct vsp1_device *vsp1, > + dma_addr_t addr, u32 isp_fourcc, > + unsigned int width, unsigned int height, > + unsigned int stride, > + unsigned int iif_sink_pad, > + struct vsp1_dl_list *dl, > + struct vsp1_dl_body *dlb) > +{ > + struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe; > + struct vsp1_pipeline *pipe = &vspx_pipe->pipe; > + struct vsp1_rwpf *rpf0 = pipe->inputs[0]; > + int ret; > + > + ret = vsp1_vspx_rwpf_set_subdev_fmt(vsp1, rpf0, isp_fourcc, width, > + height); > + if (ret) > + return ret; > + > + ret = vsp1_vspx_rwpf_set_subdev_fmt(vsp1, pipe->output, isp_fourcc, > + width, height); > + if (ret) > + return ret; > + > + vsp1_pipeline_calculate_partition(pipe, &pipe->part_table[0], > + width, 0); > + You should also set rwpf->format.num_planes to 1 here. > + rpf0->format.plane_fmt[0].bytesperline = stride; > + > + /* > + * Connect RPF0 to the IIF sink pad corresponding to the config or image > + * path. > + */ > + rpf0->entity.sink_pad = iif_sink_pad; > + > + pipe->part_table[0].rpf[0].width = width; > + pipe->part_table[0].rpf[0].height = height; Isn't this handled by vsp1_pipeline_calculate_partition() ? > + > + rpf0->mem.addr[0] = addr; > + rpf0->mem.addr[1] = 0; > + rpf0->mem.addr[2] = 0; > + > + vsp1_entity_route_setup(&rpf0->entity, pipe, dlb); > + vsp1_entity_configure_stream(&rpf0->entity, rpf0->entity.state, pipe, > + dl, dlb); > + vsp1_entity_configure_partition(&rpf0->entity, pipe, > + &pipe->part_table[0], dl, dlb); > + > + return 0; > +} > + > +/* ----------------------------------------------------------------------------- > + * Interrupt handling > + */ > + > +static void vsp1_vspx_pipeline_frame_end(struct vsp1_pipeline *pipe, > + unsigned int completion) > +{ > + struct vsp1_vspx_pipeline *vspx_pipe = to_vsp1_vspx_pipeline(pipe); > + > + if (vspx_pipe->vspx_frame_end) > + vspx_pipe->vspx_frame_end(vspx_pipe->frame_end_data); > +} > + > +/* ----------------------------------------------------------------------------- > + * ISP Driver API (include/media/vsp1.h) > + */ > + > +/** > + * vsp1_isp_init() - Initialize the VSPX > + * > + * @dev: The VSP1 struct device > + * > + * Return: %0 on success or a negative error code on failure > + */ > +int vsp1_isp_init(struct device *dev) > +{ > + struct vsp1_device *vsp1 = dev_get_drvdata(dev); > + > + if (!vsp1) > + return -EPROBE_DEFER; > + > + return 0; > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_init); > + > +/** > + * vsp1_isp_get_bus_master - Get VSPX bus master > + * > + * The VSPX accesses memory through an FCPX instance. When allocating memory > + * buffers that will have to be accessed by the VSPX the 'struct device' of > + * the FCPX should be used. Use this function to get a reference to it. The function description should go after parameters. Same elsewhere where applicable. > + * > + * @dev: The VSP1 struct device > + * > + * Return: a pointer to the bus master's device > + */ > +struct device *vsp1_isp_get_bus_master(struct device *dev) > +{ > + struct vsp1_device *vsp1 = dev_get_drvdata(dev); > + > + if (!vsp1) > + return ERR_PTR(-ENODEV); > + > + return vsp1->bus_master; > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_get_bus_master); > + > +/** > + * vsp1_isp_alloc_buffer - Allocate a buffer in the VSPX address space > + * > + * Allocate a buffer that will be later accessed by the VSPX. Buffers allocated > + * using vsp1_isp_alloc_buffer() shall be released with a call to > + * vsp1_isp_free_buffer(). I would explain somewhere that this is meant for ISP configuration parameters. > + * > + * @dev: The VSP1 struct device > + * @size: The size of the buffer to be allocated by the VSPX > + * @buffer_desc: The allocated buffer descriptor, will be filled with the > + * buffer CPU-mapped address, the bus address and the allocated > + * buffer size > + * > + * Return: %0 on success or a negative error code on failure > + */ > +int vsp1_isp_alloc_buffer(struct device *dev, size_t size, > + struct vsp1_isp_buffer_desc *buffer_desc) > +{ > + struct device *bus_master = vsp1_isp_get_bus_master(dev); > + > + if (IS_ERR_OR_NULL(bus_master)) > + return -ENODEV; > + > + buffer_desc->cpu_addr = dma_alloc_coherent(bus_master, size, > + &buffer_desc->dma_addr, > + GFP_KERNEL); > + if (!buffer_desc->cpu_addr) > + return -ENOMEM; > + > + buffer_desc->size = size; > + > + return 0; > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_alloc_buffer); > + > +/** > + * vsp1_isp_free_buffer - Release a buffer allocated by vsp1_isp_alloc_buffer() > + * > + * Release memory in the VSPX address space allocated by > + * vsp1_isp_alloc_buffer(). > + * > + * @dev: The VSP1 struct device > + * @buffer_desc: The descriptor of the buffer to release as returned by > + * vsp1_isp_alloc_buffer() > + */ > +void vsp1_isp_free_buffer(struct device *dev, > + struct vsp1_isp_buffer_desc *buffer_desc) > +{ > + struct device *bus_master = vsp1_isp_get_bus_master(dev); > + > + if (IS_ERR_OR_NULL(bus_master)) > + return; > + > + dma_free_coherent(bus_master, buffer_desc->size, buffer_desc->cpu_addr, > + buffer_desc->dma_addr); > +} > + > +/** > + * vsp1_isp_start_streaming - Start processing VSPX jobs > + * > + * Start the VSPX and prepare for accepting buffer transfer job requests. > + * > + * @dev: The VSP1 struct device > + * @frame_end: The frame end callback description > + * > + * Return: %0 on success or a negative error code on failure > + */ > +int vsp1_isp_start_streaming(struct device *dev, > + struct vsp1_vspx_frame_end *frame_end) > +{ > + struct vsp1_device *vsp1 = dev_get_drvdata(dev); > + struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe; > + struct vsp1_pipeline *pipe = &vspx_pipe->pipe; > + unsigned long flags; > + u32 value; > + int ret; > + > + spin_lock_irqsave(&vspx_pipe->vspx_lock, flags); Can this function ever be called with interrupts disabled ? If no, you can use spin_lock_irq(). > + > + if (vspx_pipe->enabled) { > + spin_unlock_irqrestore(&vspx_pipe->vspx_lock, flags); > + return 0; Shouldn't this be an error ? > + } > + > + if (!frame_end) { You can move this check before taking the lock. > + spin_unlock_irqrestore(&vspx_pipe->vspx_lock, flags); > + return -EINVAL; > + } > + > + vspx_pipe->vspx_frame_end = frame_end->vspx_frame_end; > + vspx_pipe->frame_end_data = frame_end->frame_end_data; Move this just before setting ->enabled to true, so you won't override the values if the function returns an error in the checks below. > + > + /* Make sure VSPX is not active. */ This should never happen unless there's a serious bug in the driver, right ? I would make that explicit in the comment: /* * Make sure VSPX is not active. This should never happen in normal * usage. */ > + value = vsp1_read(vsp1, VI6_CMD(0)); > + if (value & VI6_CMD_STRCMD) { > + dev_err(vsp1->dev, > + "%s: Starting of WPF0 already reserved\n", __func__); > + spin_unlock_irqrestore(&vspx_pipe->vspx_lock, flags); > + return -EBUSY; > + } > + > + value = vsp1_read(vsp1, VI6_STATUS); > + if (value & VI6_STATUS_SYS_ACT(0)) { > + dev_err(vsp1->dev, > + "%s: WPF0 has not entered idle state\n", __func__); > + spin_unlock_irqrestore(&vspx_pipe->vspx_lock, flags); > + return -EBUSY; > + } > + > + vspx_pipe->enabled = true; > + > + spin_unlock_irqrestore(&vspx_pipe->vspx_lock, flags); and close the guarded scope here } > + > + /* Enable the VSP1 and prepare for streaming. */ > + vsp1_pipeline_dump(pipe, "VSPX job"); > + > + ret = vsp1_device_get(vsp1); This should be done before you read the registers. > + if (ret < 0) { > + guard(spinlock_irqsave)(&vspx_pipe->vspx_lock); > + vspx_pipe->enabled = false; > + return ret; > + } > + > + return 0; > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_start_streaming); > + > +/** > + * vsp1_isp_stop_streaming - Stop the VSPX > + * > + * @dev: The VSP1 struct device > + */ > +void vsp1_isp_stop_streaming(struct device *dev) > +{ > + struct vsp1_device *vsp1 = dev_get_drvdata(dev); > + struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe; > + struct vsp1_pipeline *pipe = &vspx_pipe->pipe; > + unsigned long flags; > + > + spin_lock_irqsave(&vspx_pipe->vspx_lock, flags); > + > + if (!vspx_pipe->enabled) { > + spin_unlock_irqrestore(&vspx_pipe->vspx_lock, flags); > + return; > + } scoped_guard(spinlock_irqsave)(&vspx_pipe->vspx_lock, flags) { if (!vspx_pipe->enabled) return; ... (or spinlock_irq, see comment in vsp1_isp_start_streaming()). > + > + vspx_pipe->enabled = false; > + > + pipe->state = VSP1_PIPELINE_STOPPED; > + vsp1_pipeline_stop(pipe); You can't call this with a spin lock held. We can look together at how to handle locking in this driver, and use a mutex instead of a spinlock (I know you went the other way around). > + vspx_pipe->vspx_frame_end = NULL; > + vsp1_dlm_reset(pipe->output->dlm); > + > + spin_unlock_irqrestore(&vspx_pipe->vspx_lock, flags); } > + > + vsp1_device_put(vsp1); > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_stop_streaming); > + > +/** > + * vsp1_vspx_job_prepare - Prepare a new buffer transfer job > + * > + * Prepare a new buffer transfer job by populating a display list that will be > + * later executed by a call to vsp1_isp_job_run(). > + * > + * The newly created job is appended to the queue of pending jobs. All pending > + * jobs must be released after stopping the streaming operations with a call > + * to vsp1_isp_jobs_release(). > + * > + * @dev: The VSP1 struct device > + * @job: The job description > + * > + * Return: %0 on success or a negative error code on failure > + */ > +int vsp1_isp_job_prepare(struct device *dev, > + const struct vsp1_isp_job_desc *desc) > +{ > + struct vsp1_device *vsp1 = dev_get_drvdata(dev); > + struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe; > + struct vsp1_pipeline *pipe = &vspx_pipe->pipe; > + const struct v4l2_pix_format_mplane *pix_mp; > + struct vsp1_dl_list *second_dl = NULL; > + struct vsp1_vspx_job *job; > + struct vsp1_dl_body *dlb; > + struct vsp1_dl_list *dl; > + int ret; > + > + /* Memory will be released when the job is consumed. */ > + job = kmalloc(sizeof(*job), GFP_KERNEL); > + if (!job) > + return -ENOMEM; Hmmm... I think this can be improved. I would need to see how the ISP driver uses this API, but I'm thinking the job data could be stored in vsp1_isp_job_desc, without adding the job to a queue in this function. The job would then be passed to the run function, which would queue it. I think the resulting API would be cleaner. You will need an extra function to delete/destroy/cleanup a job that hasn't been queued (the counterpart of this function, essentially). > + > + /* > + * Transfer the buffers described in the job: an optional ConfigDMA > + * parameters buffer and a RAW image. > + */ > + > + job->dl = vsp1_dl_list_get(pipe->output->dlm); > + if (!job->dl) { > + ret = -ENOMEM; > + goto error_free_job; > + } > + > + dl = job->dl; > + dlb = vsp1_dl_list_get_body0(dl); > + > + /* Disable RPF1. */ > + vsp1_dl_body_write(dlb, vsp1->rpf[1]->entity.route->reg, > + VI6_DPR_NODE_UNUSED); The route is disabled in vsp1_device_init(), and we never use RPF1. I think this can be dropped. > + > + /* Configure IIF routing and enable IIF function */ s/function/function./ > + vsp1_entity_route_setup(pipe->iif, pipe, dlb); > + vsp1_entity_configure_stream(pipe->iif, pipe->iif->state, pipe, > + dl, dlb); > + > + /* Configure WPF0 to enable RPF0 as source*/ s/source/source. / > + vsp1_entity_route_setup(&pipe->output->entity, pipe, dlb); > + vsp1_entity_configure_stream(&pipe->output->entity, > + pipe->output->entity.state, pipe, > + dl, dlb); I'm kind of tempting to call route_setup, configure_stream, configure_frame and configure_partition by iterating over the entities in the pipe, as done by vsp1_du_pipeline_configure(). The code would be more generic, at the cost of a few calls being duplicated between the config DMA and image configurations. What do you think ? > + > + if (desc->config.pairs) { > + /* > + * Configure RPF0 for config data. Transfer the number of > + * configuration pairs plus 2 words for the header. > + */ > + ret = vsp1_vspx_rpf0_configure(vsp1, desc->config.mem, > + V4L2_META_FMT_GENERIC_8, > + desc->config.pairs * 2 + 2, 1, > + desc->config.pairs * 2 + 2, > + VSPX_IIF_SINK_PAD_CONFIG, > + dl, dlb); > + if (ret) > + goto error_put_dl; > + > + second_dl = vsp1_dl_list_get(pipe->output->dlm); > + if (!second_dl) { > + ret = -ENOMEM; > + goto error_put_dl; > + } > + > + dl = second_dl; > + dlb = vsp1_dl_list_get_body0(dl); > + } > + > + /* Configure RPF0 for RAW image transfer. */ > + pix_mp = &desc->img.fmt.fmt.pix_mp; > + ret = vsp1_vspx_rpf0_configure(vsp1, desc->img.mem, > + pix_mp->pixelformat, > + pix_mp->width, pix_mp->height, > + pix_mp->plane_fmt[0].bytesperline, > + VSPX_IIF_SINK_PAD_IMG, dl, dlb); > + if (ret) > + goto error_put_dl; > + > + if (second_dl) > + vsp1_dl_list_add_chain(job->dl, second_dl); > + > + scoped_guard(spinlock_irqsave, &vspx_pipe->vspx_lock) { > + list_add_tail(&job->job_queue, &vspx_pipe->jobs); > + } > + > + return 0; > + > +error_put_dl: > + if (second_dl) > + vsp1_dl_list_put(second_dl); > + vsp1_dl_list_put(job->dl); > +error_free_job: > + kfree(job); > + return ret; > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_job_prepare); > + > +/** > + * vsp1_isp_job_run - Run the first pending transfer job > + * > + * Extract the first available job from the pending job queue and execute the > + * display list there contained. The ISP driver shall call this function when a > + * new transfer of a ConfigDMA parameters buffer and RAW image is required. > + * > + * @dev: The VSP1 struct device > + * > + * Return: %0 on success or a negative error code on failure > + */ > +int vsp1_isp_job_run(struct device *dev) > +{ > + struct vsp1_device *vsp1 = dev_get_drvdata(dev); > + struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe; > + struct vsp1_pipeline *pipe = &vspx_pipe->pipe; > + struct vsp1_vspx_job *job; > + u32 value; > + > + /* Make sure VSPX is not busy processing a frame. */ > + value = vsp1_read(vsp1, VI6_CMD(0)); > + if (value) { > + dev_err(vsp1->dev, > + "%s: Starting of WPF0 already reserved\n", __func__); > + return -EBUSY; > + } > + > + scoped_guard(spinlock_irqsave, &vspx_pipe->vspx_lock) { > + > + job = list_first_entry_or_null(&vspx_pipe->jobs, > + struct vsp1_vspx_job, > + job_queue); > + if (!job) > + return -ENODEV; > + > + list_del(&job->job_queue); > + > + /* Apply the display list. */ > + vsp1_dl_list_commit(job->dl, 0); > + kfree(job); > + } > + > + scoped_guard(spinlock_irqsave, &pipe->irqlock) { > + /* > + * Operating the vsp1_pipe in singleshot mode requires to > + * manually set the pipeline state to stopped. > + */ > + pipe->state = VSP1_PIPELINE_STOPPED; > + vsp1_pipeline_run(pipe); > + } > + > + return 0; > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_job_run); > + > +/** > + * vsp1_isp_jobs_release - Release all pending VSPX jobs > + * > + * Release jobs prepared by a call to vsp1_vspx_job_prepare() and not yet > + * processed. Pending jobs shall be released after streaming has been stopped. > + * > + * @dev: The VSP1 struct device > + */ > +void vsp1_isp_jobs_release(struct device *dev) > +{ > + struct vsp1_device *vsp1 = dev_get_drvdata(dev); > + struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe; > + struct vsp1_vspx_job *job, *tmp; > + > + guard(spinlock_irqsave)(&vspx_pipe->vspx_lock); > + > + list_for_each_entry_safe(job, tmp, &vspx_pipe->jobs, job_queue) { > + list_del(&job->job_queue); > + vsp1_dl_list_put(job->dl); > + kfree(job); > + } > +} > +EXPORT_SYMBOL_GPL(vsp1_isp_jobs_release); > + > +/* ----------------------------------------------------------------------------- > + * Initialization and cleanup > + */ > + > +int vsp1_vspx_init(struct vsp1_device *vsp1) > +{ > + struct vsp1_vspx_pipeline *vspx_pipe; > + struct vsp1_pipeline *pipe; > + > + vsp1->vspx = devm_kzalloc(vsp1->dev, sizeof(*vsp1->vspx), GFP_KERNEL); > + if (!vsp1->vspx) > + return -ENOMEM; > + > + vsp1->vspx->vsp1 = vsp1; > + > + vspx_pipe = &vsp1->vspx->pipe; > + vspx_pipe->enabled = false; > + > + pipe = &vspx_pipe->pipe; > + > + vsp1_pipeline_init(pipe); > + > + pipe->partitions = 1; > + pipe->part_table = &vspx_pipe->partition; > + pipe->interlaced = false; > + pipe->frame_end = vsp1_vspx_pipeline_frame_end; > + > + INIT_LIST_HEAD(&vspx_pipe->jobs); > + spin_lock_init(&vspx_pipe->vspx_lock); > + > + /* > + * Initialize RPF0 as input for VSPX and use it unconditionally for > + * now. > + */ > + pipe->inputs[0] = vsp1->rpf[0]; > + pipe->inputs[0]->entity.pipe = pipe; > + pipe->inputs[0]->entity.sink = &vsp1->iif->entity; > + vsp1_vspx_rwpf_set_subdev_fmt(vsp1, pipe->inputs[0], > + vspx_default_fmt.pixelformat, > + vspx_default_fmt.width, > + vspx_default_fmt.height); Is there an actual need for this default configuration, given that you always reprogram the RPF and WPF when preparing a job ? I think you could just drop the call, and the vspx_default_fmt structure. > + list_add(&pipe->inputs[0]->entity.list_pipe, &pipe->entities); s/list_add/list_add_tail/ It won't make any functional difference, but will align the code with the calls below. > + > + pipe->iif = &vsp1->iif->entity; > + pipe->iif->pipe = pipe; > + pipe->iif->sink = &vsp1->wpf[0]->entity; > + pipe->iif->sink_pad = RWPF_PAD_SINK; > + list_add_tail(&pipe->iif->list_pipe, &pipe->entities); > + > + pipe->output = vsp1->wpf[0]; > + pipe->output->entity.pipe = pipe; > + vsp1_vspx_rwpf_set_subdev_fmt(vsp1, pipe->output, > + vspx_default_fmt.pixelformat, > + vspx_default_fmt.width, > + vspx_default_fmt.height); Same here. > + list_add_tail(&pipe->output->entity.list_pipe, &pipe->entities); > + > + return 0; > +} > + > +void vsp1_vspx_cleanup(struct vsp1_device *vsp1) > +{ > + vsp1_isp_jobs_release(vsp1->dev); > +} > diff --git a/drivers/media/platform/renesas/vsp1/vsp1_vspx.h b/drivers/media/platform/renesas/vsp1/vsp1_vspx.h > new file mode 100644 > index 000000000000..f871bf9e7dec > --- /dev/null > +++ b/drivers/media/platform/renesas/vsp1/vsp1_vspx.h > @@ -0,0 +1,16 @@ > +/* SPDX-License-Identifier: GPL-2.0+ */ > +/* > + * vsp1_vspx.h -- R-Car Gen 4 VSPX > + * > + * Copyright (C) 2025 Ideas On Board Oy > + * Copyright (C) 2025 Renesas Electronics Corporation > + */ > +#ifndef __VSP1_VSPX_H__ > +#define __VSP1_VSPX_H__ > + > +#include "vsp1.h" > + > +int vsp1_vspx_init(struct vsp1_device *vsp1); > +void vsp1_vspx_cleanup(struct vsp1_device *vsp1); > + > +#endif /* __VSP1_VSPX_H__ */ > diff --git a/include/media/vsp1.h b/include/media/vsp1.h > index 48f4a5023d81..6843e8e85520 100644 > --- a/include/media/vsp1.h > +++ b/include/media/vsp1.h > @@ -15,6 +15,10 @@ > > struct device; > > +/* ----------------------------------------------------------------------------- > + * VSP1 DU interface > + */ > + > int vsp1_du_init(struct device *dev); > > #define VSP1_DU_STATUS_COMPLETE BIT(0) > @@ -117,4 +121,75 @@ void vsp1_du_atomic_flush(struct device *dev, unsigned int pipe_index, > int vsp1_du_map_sg(struct device *dev, struct sg_table *sgt); > void vsp1_du_unmap_sg(struct device *dev, struct sg_table *sgt); > > +/* ----------------------------------------------------------------------------- > + * VSP1 ISP interface > + */ > + > +/** > + * struct vsp1_isp_buffer_desc - Describe a buffer allocated by VSPX > + * > + * @size: Byte size of the buffer allocated by VSPX > + * @cpu_addr: CPU-mapped address of a buffer allocated by VSPX > + * @dma_addr: bus address of a buffer allocated by VSPX > + */ > +struct vsp1_isp_buffer_desc { > + size_t size; > + void *cpu_addr; > + dma_addr_t dma_addr; > +}; > + > +/** > + * struct vsp1_isp_job_desc - Describe a VSPX buffer transfer request > + * > + * Describe a transfer request for the VSPX to perform on behalf of the ISP. > + * The transfer job descriptor contains an optional ConfigDMA buffer and > + * one RAW image buffer. Set config.pairs to 0 if no ConfigDMA buffer should > + * be transferred. > + * > + * @config: ConfigDMA buffer > + * @config.pairs: number of reg-value pairs in the ConfigDMA buffer > + * @config.mem: bus address of the ConfigDMA buffer > + * @img: RAW image buffer > + * @img.fmt: RAW image format > + * @img.mem: bus address of the RAW image buffer > + */ > +struct vsp1_isp_job_desc { > + struct { > + unsigned int pairs; > + dma_addr_t mem; > + } config; > + struct { > + struct v4l2_format fmt; > + dma_addr_t mem; > + } img; > +}; > + > +/** > + * struct vsp1_vspx_frame_end - VSPX frame end callback data > + * > + * @vspx_frame_end: Frame end callback. Called after a transfer job has been > + * completed. If the job includes both a ConfigDMA and a > + * RAW image, the callback is called after both have been > + * transferred > + * @frame_end_data: Frame end callback data, passed to vspx_frame_end > + */ > +struct vsp1_vspx_frame_end { > + void (*vspx_frame_end)(void *data); > + void *frame_end_data; > +}; > + > +int vsp1_isp_init(struct device *dev); > +struct device *vsp1_isp_get_bus_master(struct device *dev); > +int vsp1_isp_alloc_buffer(struct device *dev, size_t size, > + struct vsp1_isp_buffer_desc *buffer_desc); > +void vsp1_isp_free_buffer(struct device *dev, > + struct vsp1_isp_buffer_desc *buffer_desc); > +int vsp1_isp_start_streaming(struct device *dev, > + struct vsp1_vspx_frame_end *frame_end); > +void vsp1_isp_stop_streaming(struct device *dev); > +int vsp1_isp_job_prepare(struct device *dev, > + const struct vsp1_isp_job_desc *desc); > +int vsp1_isp_job_run(struct device *dev); > +void vsp1_isp_jobs_release(struct device *dev); > + > #endif /* __MEDIA_VSP1_H__ */ > > --- > base-commit: 1d41f477d6ff5f5eb0b78b37644ffac0785602c9 > change-id: 20250502-b4-vspx-90c815bff6dd -- Regards, Laurent Pinchart