Re: [PATCH v3 2/3] rust: net::phy represent DeviceId as transparent wrapper over mdio_device_id

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On Tue, 08 Jul 2025 23:23:20 -0400
"Trevor Gross" <tmgross@xxxxxxxxx> wrote:

> On Fri Jul 4, 2025 at 12:10 AM EDT, FUJITA Tomonori wrote:
>> Refactor the DeviceId struct to be a #[repr(transparent)] wrapper
>> around the C struct bindings::mdio_device_id.
>>
>> This refactoring is a preparation for enabling the PHY abstractions to
>> use device_id trait.
> 
> Should this say "the `DeviceId` trait" (different case)?

Ah, I changed it to the RawDeviceId trait.

>> Signed-off-by: FUJITA Tomonori <fujita.tomonori@xxxxxxxxx>
>> ---
>>  rust/kernel/net/phy.rs | 53 +++++++++++++++++++++---------------------
>>  1 file changed, 27 insertions(+), 26 deletions(-)
>>
>> diff --git a/rust/kernel/net/phy.rs b/rust/kernel/net/phy.rs
>> index 65ac4d59ad77..940972ffadae 100644
>> --- a/rust/kernel/net/phy.rs
>> +++ b/rust/kernel/net/phy.rs
>> [...]
>> @@ -734,18 +733,20 @@ pub const fn new_with_driver<T: Driver>() -> Self {
>>          T::PHY_DEVICE_ID
>>      }
>>  
>> +    /// Get a `phy_id` as u32.
>> +    pub const fn id(&self) -> u32 {
>> +        self.0.phy_id
>> +    }
> 
> For the docs maybe just:
> 
>     /// Get the MDIO device's phy ID.
> 
> Since `as u32` is slightly redundant (it's in the return type, and that
> is how it is stored anyway).

Yeah, fixed. I used "PHY" for consistency with other comments.

>>      /// Get a `mask` as u32.
>>      pub const fn mask_as_int(&self) -> u32 {
>> -        self.mask.as_int()
>> +        self.0.phy_id_mask
>>      }

I also updated the above comment

/// Get the MDIO device's match mask.

> One optional nit then:
> 
> Reviewed-by: Trevor Gross <tmgross@xxxxxxxxx>

Thanks!




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