On Fri Jul 4, 2025 at 12:10 AM EDT, FUJITA Tomonori wrote: > Refactor the DeviceId struct to be a #[repr(transparent)] wrapper > around the C struct bindings::mdio_device_id. > > This refactoring is a preparation for enabling the PHY abstractions to > use device_id trait. Should this say "the `DeviceId` trait" (different case)? > Signed-off-by: FUJITA Tomonori <fujita.tomonori@xxxxxxxxx> > --- > rust/kernel/net/phy.rs | 53 +++++++++++++++++++++--------------------- > 1 file changed, 27 insertions(+), 26 deletions(-) > > diff --git a/rust/kernel/net/phy.rs b/rust/kernel/net/phy.rs > index 65ac4d59ad77..940972ffadae 100644 > --- a/rust/kernel/net/phy.rs > +++ b/rust/kernel/net/phy.rs > [...] > @@ -734,18 +733,20 @@ pub const fn new_with_driver<T: Driver>() -> Self { > T::PHY_DEVICE_ID > } > > + /// Get a `phy_id` as u32. > + pub const fn id(&self) -> u32 { > + self.0.phy_id > + } For the docs maybe just: /// Get the MDIO device's phy ID. Since `as u32` is slightly redundant (it's in the return type, and that is how it is stored anyway). > /// Get a `mask` as u32. > pub const fn mask_as_int(&self) -> u32 { > - self.mask.as_int() > + self.0.phy_id_mask > } One optional nit then: Reviewed-by: Trevor Gross <tmgross@xxxxxxxxx>