Phillip Wood <phillip.wood123@xxxxxxxxx> writes: > On 28/07/2025 20:34, Ezekiel Newren wrote: >> On Fri, Jul 18, 2025 at 7:35 AM Phillip Wood <phillip.wood123@xxxxxxxxx> wrote: >>> On 17/07/2025 21:32, Ezekiel Newren via GitGitGadget wrote: >>>> From: Ezekiel Newren <ezekielnewren@xxxxxxxxx> >>>> >>>> A few commits ago, we added definitions for Rust primitive types, >>>> to facilitate interoperability between C and Rust. Switch a >>>> few variables to use these types. Which, for now, will >>>> require adding some casts. >>> >>> How necessary is it to change char' to 'u8' so long as the rust and C >>> sides both use a type that is the same size? Also what's the advantage >>> of using these typedefs rather than the normal C types like unit8_t ? >> Rust defines char as 32 bits. C treats char as signed 8 bits. What >> git >> really means by char* is treat everything like a byte string, and u8 >> is how raw bytes are handled in Rust. > > Right - we need to use u8 on the rust side but I'm trying to > understand why we need to change the type on the C side and why do we > need typedefs like usize and u32 on the C side when we already have > size_t and uint32_t? Or uint8_t? Ah, eh, that is "unsigned char" so it would be redundant, I guess?