On 28/07/2025 20:34, Ezekiel Newren wrote:
On Fri, Jul 18, 2025 at 7:35 AM Phillip Wood <phillip.wood123@xxxxxxxxx> wrote:
On 17/07/2025 21:32, Ezekiel Newren via GitGitGadget wrote:
From: Ezekiel Newren <ezekielnewren@xxxxxxxxx>
A few commits ago, we added definitions for Rust primitive types,
to facilitate interoperability between C and Rust. Switch a
few variables to use these types. Which, for now, will
require adding some casts.
How necessary is it to change char' to 'u8' so long as the rust and C
sides both use a type that is the same size? Also what's the advantage
of using these typedefs rather than the normal C types like unit8_t ?
Rust defines char as 32 bits. C treats char as signed 8 bits. What git
really means by char* is treat everything like a byte string, and u8
is how raw bytes are handled in Rust.
Right - we need to use u8 on the rust side but I'm trying to understand
why we need to change the type on the C side and why do we need typedefs
like usize and u32 on the C side when we already have size_t and uint32_t?
Thanks
Phillip
diff --git a/xdiff/xdiffi.c b/xdiff/xdiffi.c
index 5a96e36dfbea..3b364c61f671 100644
--- a/xdiff/xdiffi.c
+++ b/xdiff/xdiffi.c
@@ -418,7 +418,7 @@ static int get_indent(xrecord_t *rec)
long i;
int ret = 0;
- for (i = 0; i < rec->size; i++) {
+ for (i = 0; i < (long) rec->size; i++) {
i is a loop counter and array index so we can lose this cast by
changeing i to size_t
Ok, but I'm going to change the type of i to usize and stuff it inside
the loop i.e. for (usize i = 0; ...
Thanks
Phillip