Hello, I would like to contribute to improving symlink support on libstdc++ on Windows, but I am having trouble building GCC in the MSYS2 environment. I configured using the following command which is mostly the same as the output from gcc -v: ../gcc/configure --prefix=/home/wooda/Programming/filesystem/gcc/gcc-pristine/gcc-pristine-install --with-local-prefix=/ucrt64/local --with-native-system-header-dir=/ucrt64/include --libexecdir=/ucrt64/lib --enable-checking=release --enable-bootstrap --with-tune=generic --enable-mingw-wildcard --enable-languages=c,lto,c++ --enable-shared --enable-static --enable-libatomic --enable-threads=posix --enable-graphite --enable-libstdcxx-backtrace=yes --enable-libstdcxx-filesystem-ts --enable-libstdcxx-time --disable-libstdcxx-pch --enable-lto --enable-libgomp --disable-libssp --disable-multilib --disable-rpath --disable-win32-registry --disable-nls --disable-symvers --with-libiconv --with-system-zlib --with-gmp=/ucrt64 --with-mpfr=/ucrt64 --with-mpc=/ucrt64 --with-isl=/ucrt64 --with-gnu-as --with-gnu-ld --enable-libstdcxx-debug --with-boot-ldflags=-static-libstdc++ --with-stage1-ldflags=-static-libstdc++ The make fails with this message: C:/msys64/home/wooda/Programming/filesystem/gcc-pristine/gcc-pristine-build/gcc/include/stddef.h:1:15: fatal error: stddef.h: No such file or directory 1 | #include_next <stddef.h> | ^~~~~~~~~~ compilation terminated. make[3]: *** [Makefile:512: _cmpdi2.o] Error 1 make[3]: Leaving directory '/home/wooda/Programming/filesystem/gcc-pristine/gcc-pristine-build/x86_64-w64-mingw32/libgcc' make[2]: *** [Makefile:18845: all-stage1-target-libgcc] Error 2 make[2]: Leaving directory '/home/wooda/Programming/filesystem/gcc-pristine/gcc-pristine-build' make[1]: *** [Makefile:23378: stage1-bubble] Error 2 make[1]: Leaving directory '/home/wooda/Programming/filesystem/gcc-pristine/gcc-pristine-build' make: *** [Makefile:1116: all] Error 2 The stddef.h header definitely exists in /ucrt64/include, so I am not sure what the issue is. Would someone please help me? Thanks, Adam Wood