[PATCH 19/23] md/md-llbitmap: implement APIs to dirty bits and clear bits

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From: Yu Kuai <yukuai3@xxxxxxxxxx>

Include following APIs:
 - llbitmap_startwrite
 - llbitmap_endwrite
 - llbitmap_start_discard
 - llbitmap_end_discard
 - llbitmap_unplug
 - llbitmap_flush

Signed-off-by: Yu Kuai <yukuai3@xxxxxxxxxx>
---
 drivers/md/md-llbitmap.c | 162 +++++++++++++++++++++++++++++++++++++++
 1 file changed, 162 insertions(+)

diff --git a/drivers/md/md-llbitmap.c b/drivers/md/md-llbitmap.c
index 23283c4f7263..37e72885dbdb 100644
--- a/drivers/md/md-llbitmap.c
+++ b/drivers/md/md-llbitmap.c
@@ -1011,4 +1011,166 @@ static void llbitmap_destroy(struct mddev *mddev)
 	mutex_unlock(&mddev->bitmap_info.mutex);
 }
 
+static void llbitmap_start_write(struct mddev *mddev, sector_t offset,
+				 unsigned long sectors)
+{
+	struct llbitmap *llbitmap = mddev->bitmap;
+	unsigned long start = offset >> llbitmap->chunkshift;
+	unsigned long end = (offset + sectors - 1) >> llbitmap->chunkshift;
+	int page_start = (start + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+	int page_end = (end + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+
+	llbitmap_state_machine(llbitmap, start, end, BitmapActionStartwrite);
+
+
+	while (page_start <= page_end) {
+		llbitmap_raise_barrier(llbitmap, page_start);
+		page_start++;
+	}
+}
+
+static void llbitmap_end_write(struct mddev *mddev, sector_t offset,
+			       unsigned long sectors)
+{
+	struct llbitmap *llbitmap = mddev->bitmap;
+	unsigned long start = offset >> llbitmap->chunkshift;
+	unsigned long end = (offset + sectors - 1) >> llbitmap->chunkshift;
+	int page_start = (start + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+	int page_end = (end + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+
+	while (page_start <= page_end) {
+		llbitmap_release_barrier(llbitmap, page_start);
+		page_start++;
+	}
+}
+
+static void llbitmap_start_discard(struct mddev *mddev, sector_t offset,
+				   unsigned long sectors)
+{
+	struct llbitmap *llbitmap = mddev->bitmap;
+	unsigned long start = DIV_ROUND_UP(offset, llbitmap->chunksize);
+	unsigned long end = (offset + sectors - 1) >> llbitmap->chunkshift;
+	int page_start = (start + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+	int page_end = (end + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+
+	llbitmap_state_machine(llbitmap, start, end, BitmapActionDiscard);
+
+	while (page_start <= page_end) {
+		llbitmap_raise_barrier(llbitmap, page_start);
+		page_start++;
+	}
+}
+
+static void llbitmap_end_discard(struct mddev *mddev, sector_t offset,
+				 unsigned long sectors)
+{
+	struct llbitmap *llbitmap = mddev->bitmap;
+	unsigned long start = DIV_ROUND_UP(offset, llbitmap->chunksize);
+	unsigned long end = (offset + sectors - 1) >> llbitmap->chunkshift;
+	int page_start = (start + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+	int page_end = (end + BITMAP_SB_SIZE) >> PAGE_SHIFT;
+
+	while (page_start <= page_end) {
+		llbitmap_release_barrier(llbitmap, page_start);
+		page_start++;
+	}
+}
+
+static void llbitmap_unplug_fn(struct work_struct *work)
+{
+	struct llbitmap_unplug_work *unplug_work =
+		container_of(work, struct llbitmap_unplug_work, work);
+	struct llbitmap *llbitmap = unplug_work->llbitmap;
+	struct blk_plug plug;
+	int i;
+
+	blk_start_plug(&plug);
+
+	for (i = 0; i < llbitmap->nr_pages; i++) {
+		if (!test_bit(LLPageDirty, &llbitmap->pctl[i]->flags) ||
+		    !test_and_clear_bit(LLPageDirty, &llbitmap->pctl[i]->flags))
+			continue;
+
+		llbitmap_write_page(llbitmap, i);
+	}
+
+	blk_finish_plug(&plug);
+	md_super_wait(llbitmap->mddev);
+	complete(unplug_work->done);
+}
+
+static bool llbitmap_dirty(struct llbitmap *llbitmap)
+{
+	int i;
+
+	for (i = 0; i < llbitmap->nr_pages; i++)
+		if (test_bit(LLPageDirty, &llbitmap->pctl[i]->flags))
+			return true;
+
+	return false;
+}
+
+static void llbitmap_unplug(struct mddev *mddev, bool sync)
+{
+	DECLARE_COMPLETION_ONSTACK(done);
+	struct llbitmap *llbitmap = mddev->bitmap;
+	struct llbitmap_unplug_work unplug_work = {
+		.llbitmap = llbitmap,
+		.done = &done,
+	};
+
+	if (!llbitmap_dirty(llbitmap))
+		return;
+
+	/*
+	 * Issue new bitmap IO under submit_bio() context will deadlock:
+	 *  - the bio will wait for bitmap bio to be done, before it can be
+	 *  issued;
+	 *  - bitmap bio will be added to current->bio_list and wait for this
+	 *  bio to be issued;
+	 */
+	INIT_WORK_ONSTACK(&unplug_work.work, llbitmap_unplug_fn);
+	queue_work(md_llbitmap_unplug_wq, &unplug_work.work);
+	wait_for_completion(&done);
+	destroy_work_on_stack(&unplug_work.work);
+}
+
+/*
+ * Force to write all bitmap pages to disk, called when stopping the array, or
+ * every daemon_sleep seconds when sync_thread is running.
+ */
+static void __llbitmap_flush(struct mddev *mddev)
+{
+	struct llbitmap *llbitmap = mddev->bitmap;
+	struct blk_plug plug;
+	int i;
+
+	blk_start_plug(&plug);
+	for (i = 0; i < llbitmap->nr_pages; i++) {
+		struct llbitmap_page_ctl *pctl = llbitmap->pctl[i];
+
+		/* mark all bits as dirty */
+		set_bit(LLPageDirty, &pctl->flags);
+		bitmap_fill(pctl->dirty, llbitmap->bits_per_page);
+		llbitmap_write_page(llbitmap, i);
+	}
+	blk_finish_plug(&plug);
+	md_super_wait(llbitmap->mddev);
+}
+
+static void llbitmap_flush(struct mddev *mddev)
+{
+	struct llbitmap *llbitmap = mddev->bitmap;
+	int i;
+
+	for (i = 0; i < llbitmap->nr_pages; i++)
+		set_bit(LLPageFlush, &llbitmap->pctl[i]->flags);
+
+	timer_delete_sync(&llbitmap->pending_timer);
+	queue_work(md_llbitmap_io_wq, &llbitmap->daemon_work);
+	flush_work(&llbitmap->daemon_work);
+
+	__llbitmap_flush(mddev);
+}
+
 #endif /* CONFIG_MD_LLBITMAP */
-- 
2.39.2





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