The scratchmap size depends on the number of elements in the set. For huge sets, each scratch map can easily require very large allocations, e.g. for 100k entries each scratch map will require close to 64kbyte of memory. Signed-off-by: Florian Westphal <fw@xxxxxxxxx> --- net/netfilter/nft_set_pipapo.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/net/netfilter/nft_set_pipapo.c b/net/netfilter/nft_set_pipapo.c index ebd142d8d4d4..a194e072e057 100644 --- a/net/netfilter/nft_set_pipapo.c +++ b/net/netfilter/nft_set_pipapo.c @@ -1153,7 +1153,7 @@ static void pipapo_free_scratch(const struct nft_pipapo_match *m, unsigned int c mem = s; mem -= s->align_off; - kfree(mem); + kvfree(mem); } /** @@ -1174,10 +1174,9 @@ static int pipapo_realloc_scratch(struct nft_pipapo_match *clone, void *scratch_aligned; u32 align_off; #endif - scratch = kzalloc_node(struct_size(scratch, map, - bsize_max * 2) + - NFT_PIPAPO_ALIGN_HEADROOM, - GFP_KERNEL_ACCOUNT, cpu_to_node(i)); + scratch = kvzalloc_node(struct_size(scratch, map, bsize_max * 2) + + NFT_PIPAPO_ALIGN_HEADROOM, + GFP_KERNEL_ACCOUNT, cpu_to_node(i)); if (!scratch) { /* On failure, there's no need to undo previous * allocations: this means that some scratch maps have -- 2.49.0