That change is probably good. The Coda user space always writes directory data to a file, so the normal path always uses coda_venus_readdir. The iterate_dir code was afaik mostly used while developing the original kernel module during the Linux-2.1 era. It was using a trivial user space helper that would simply re-export an existing filesystem subtree. Sort of like a bind mount before bind mounts existed. Jan On June 8, 2025 7:37:25 PM EDT, NeilBrown <neil@xxxxxxxxxx> wrote: >The code in coda_readdir() is nearly identical to iterate_dir(). >Differences are: > - iterate_dir() is killable > - iterate_dir() adds permission checking and accessing notifications > >I believe these are not harmful for coda so it is best to use >iterate_dir() directly. This will allow locking changes without >touching the code in coda. > >Signed-off-by: NeilBrown <neil@xxxxxxxxxx> >--- > fs/coda/dir.c | 12 ++---------- > 1 file changed, 2 insertions(+), 10 deletions(-) > >diff --git a/fs/coda/dir.c b/fs/coda/dir.c >index ab69d8f0cec2..ca9990017265 100644 >--- a/fs/coda/dir.c >+++ b/fs/coda/dir.c >@@ -429,17 +429,9 @@ static int coda_readdir(struct file *coda_file, struct dir_context *ctx) > cfi = coda_ftoc(coda_file); > host_file = cfi->cfi_container; > >- if (host_file->f_op->iterate_shared) { >- struct inode *host_inode = file_inode(host_file); >- ret = -ENOENT; >- if (!IS_DEADDIR(host_inode)) { >- inode_lock_shared(host_inode); >- ret = host_file->f_op->iterate_shared(host_file, ctx); >- file_accessed(host_file); >- inode_unlock_shared(host_inode); >- } >+ ret = iterate_dir(host_file, ctx); >+ if (ret != -ENOTDIR) > return ret; >- } > /* Venus: we must read Venus dirents from a file */ > return coda_venus_readdir(coda_file, ctx); > }