On Fri, Jul 18, 2025 at 7:25 PM Jeff Johnson <jeff.johnson@xxxxxxxxxxxxxxxx> wrote: > > On 7/18/2025 6:47 AM, Nithyanantham Paramasivam wrote: > > On Fri, Jul 18, 2025 at 7:01 PM Ping-Ke Shih <pkshih@xxxxxxxxxxx> wrote: > >> > >> > >> Nithyanantham Paramasivam <nithyanantham.paramasivam@xxxxxxxxxxxxxxxx> wrote: > >>> On Fri, Jul 18, 2025 at 2:45 PM Ping-Ke Shih <pkshih@xxxxxxxxxxx> wrote: > >>>> > >>>>> @@ -578,6 +579,8 @@ ath12k_dp_tx_htt_tx_complete_buf(struct ath12k_base *ab, > >>>>> struct ath12k *ar; > >>>>> struct sk_buff *msdu = desc_params->skb; > >>>>> s32 noise_floor; > >>>>> + struct ieee80211_tx_status status = { 0 }; > >>>> > >>>> With '= {}', no matter how the struct changes, you don't need to change the > >>>> code accordingly. > >>>> > >>> > >>> Both ={} and = {0} achieve the same result, right? > >> > >> Yes. > >> > >> However, in some cases, it might cause compiler error. But I forgot the cases, > >> even I can't reproduce the error now. Sorry for the noise. > >> > > No worries at all. If you happen to recall the scenario later, I’d be > > curious to know. For now, since we have been following the same style, > > we'll continue with it. > > > > {} is preferable to { 0 } since the 2nd one causes a compilation failure if > the first member of the struct is not a scalar Thanks for the clarification! I’ll follow the same approach going forward. I’ll make the change and update the code accordingly.