Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values

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On Sun, Aug 17, 2025 at 06:33:03PM -0700, John Hubbard wrote:
> Allow callers to write Class::STORAGE_SCSI instead of
> bindings::PCI_CLASS_STORAGE_SCSI, for example.
> 
> New APIs:
>     Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
>     Class::from_u32(), as_u32()
>     Class::MASK_FULL, MASK_CLASS_SUBCLASS
>     DeviceId::from_class_and_vendor()
>     Device::class_code_raw(), class_enum()
> 
> Cc: Danilo Krummrich <dakr@xxxxxxxxxx>
> Signed-off-by: John Hubbard <jhubbard@xxxxxxxxxx>
> ---
>  rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 202 insertions(+)
> 
> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
> index 887ee611b553..9caa1d342d52 100644
> --- a/rust/kernel/pci.rs
> +++ b/rust/kernel/pci.rs
> @@ -23,6 +23,179 @@
>  };
>  use kernel::prelude::*;
>  
> +macro_rules! define_all_pci_classes {
> +    (
> +        $($variant:ident = $binding:expr,)+
> +    ) => {
> +        /// Converts a PCI class constant to 24-bit format.
> +        ///
> +        /// Many device drivers use only the upper 16 bits (base class and subclass), but some
> +        /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
> +        /// value, where 16-bit values are shifted up 8 bits.
> +        const fn to_24bit_class(val: u32) -> u32 {
> +            if val > 0xFFFF { val } else { val << 8 }
> +        }
> +
> +        /// PCI device class codes.
> +        ///
> +        /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
> +        /// in bits 15-8, programming interface in bits 7-0).
> +        ///
> +        #[derive(Debug, Clone, Copy, PartialEq, Eq)]
> +        #[repr(transparent)]
> +        pub struct Class(u32);
> +
> +        impl Class {
> +            $(
> +                #[allow(missing_docs)]
> +                pub const $variant: Self = Self(to_24bit_class($binding));
> +            )+
> +
> +            /// Match the full class code.
> +            pub const MASK_FULL: u32 = 0xffffff;
> +
> +            /// Match the upper 16 bits of the class code (base class and subclass only).
> +            pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
> +
> +            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> +            /// match any known class.
> +            pub fn from_u32(value: u32) -> Option<Self> {
> +                match value {
> +                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> +                    _ => None,
> +                }
> +            }
> +
> +            /// Get the raw 24-bit class code value.
> +            pub const fn as_u32(self) -> u32 {
> +                self.0
> +            }
> +        }
> +    };
> +}
> +
> +define_all_pci_classes! {
> +    NOT_DEFINED                = bindings::PCI_CLASS_NOT_DEFINED,                // 0x000000
> +
> +    ...
> +
> +    OTHERS                     = bindings::PCI_CLASS_OTHERS,                     // 0xff0000
> +}
> +
>  /// An adapter for the registration of PCI drivers.
>  pub struct Adapter<T: Driver>(T);
>  
> @@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
>              override_only: 0,
>          })
>      }
> +
> +    /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
> +    ///
> +    /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
> +    /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
> +    pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
> +        Self(bindings::pci_device_id {
> +            vendor,
> +            device: DeviceId::PCI_ANY_ID,
> +            subvendor: DeviceId::PCI_ANY_ID,
> +            subdevice: DeviceId::PCI_ANY_ID,
> +            class: class.as_u32(),
> +            class_mask,
> +            driver_data: 0,
> +            override_only: 0,
> +        })
> +    }
>  }
>  
>  // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>          // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>          Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>      }
> +
> +    /// Returns the full 24-bit PCI class code as stored in hardware.
> +    /// This includes base class, subclass, and programming interface.
> +    pub fn class_code_raw(&self) -> u32 {
> +        // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
> +        unsafe { (*self.as_raw()).class }
> +    }
> +
> +    /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
> +    pub fn class_enum(&self) -> Option<Class> {
> +        Class::from_u32(self.class_code_raw())
> +    }
>  }
>  
>  impl Device<device::Bound> {
> -- 
> 2.50.1

All of the functions could probably be `#[inline]`ed, though I'm not
sure how much it affects the `const` functions, since they're already
evaluated at compile-time.

Reviewed-by: Elle Rhumsaa <elle@xxxxxxxxxxxxxxxxxxx>




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