On Tue Aug 19, 2025 at 5:11 AM CEST, John Hubbard wrote: > +/// PCI device class codes. Each entry contains the full 24-bit PCI > +/// class code (base class in bits 23-16, subclass in bits 15-8, > +/// programming interface in bits 7-0). > +/// > +/// # Examples > +/// > +/// ``` > +/// # use kernel::{device::Core, pci::{self, Class}, prelude::*}; > +/// fn probe_device(pdev: &pci::Device<Core>) -> Result<()> { > +/// // Get the PCI class for this device > +/// let pci_class = pdev.pci_class(); > +/// dev_info!( > +/// pdev.as_ref(), > +/// "Detected PCI class: (0x{:06x})\n", > +/// pci_class.as_u32() > +/// ); Maybe a bit cleaner to implement Display for pci::Class? > +/// Ok(()) > +/// } > +/// ``` > +#[derive(Debug, Clone, Copy, PartialEq, Eq)] > +#[repr(transparent)] > +pub struct Class(u32); [ Class impl and lots of pci class ids... ] I think we should move all this to a new Rust module (rust/kernel/pci/class.rs) to keep this file reasonably small. You can add use self::class::Class; use self::class::ClassMask; in this file to make it appear as e.g. kernel::pci::Class. Sorry I didn't mention this in the previous version. > /// An adapter for the registration of PCI drivers. > pub struct Adapter<T: Driver>(T); > > @@ -157,6 +355,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self { > override_only: 0, > }) > } > + > + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor. > + /// > + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it > + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask). > + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self { I think it would be good if class_mask would be a new type ClassMask that only has the constants that are applicable for this field, i.e. MASK_FULL and MASK_CLASS_SUBCLASS. > + Self(bindings::pci_device_id { > + vendor, > + device: DeviceId::PCI_ANY_ID, > + subvendor: DeviceId::PCI_ANY_ID, > + subdevice: DeviceId::PCI_ANY_ID, > + class: class.as_u32(), > + class_mask, > + driver_data: 0, > + override_only: 0, > + }) > + } > } > > // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add > @@ -410,6 +625,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> { > // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`. > Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) }) > } > + > + /// Returns the full 24-bit PCI class code as stored in hardware. > + /// This includes base class, subclass, and programming interface. > + pub fn pci_class_code_raw(&self) -> u32 { > + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`. > + unsafe { (*self.as_raw()).class } > + } Do we need this method? I think drivers can just call pdev.pci_class().as_u32() instead (which we could also name as_raw()). > + /// Returns the PCI class as a `Class` struct. > + pub fn pci_class(&self) -> Class { > + Class(self.pci_class_code_raw()) > + } This is good! At a first glance the name looks a bit odd or redundant, but people would clearly expect something different when this is called as pdev.class() (i.e. a struct class representation).