On Tue, Jul 15, 2025 at 1:18 PM Suren Baghdasaryan <surenb@xxxxxxxxxx> wrote: > > On Tue, Jul 15, 2025 at 10:29 AM Andrii Nakryiko > <andrii.nakryiko@xxxxxxxxx> wrote: > > > > On Tue, Jul 15, 2025 at 10:21 AM Lorenzo Stoakes > > <lorenzo.stoakes@xxxxxxxxxx> wrote: > > > > > > On Tue, Jul 15, 2025 at 06:10:16PM +0100, Lorenzo Stoakes wrote: > > > > > For PROCMAP_QUERY, we need priv->mm, but the newly added locked_vma > > > > > and locked_vma don't need to be persisted between ioctl calls. So we > > > > > can just add those two fields into a small struct, and for seq_file > > > > > case have it in priv, but for PROCMAP_QUERY just have it on the stack. > > > > > The code can be written to accept this struct to maintain the state, > > > > > which for PROCMAP_QUERY ioctl will be very short-lived on the stack > > > > > one. > > > > > > > > > > Would that work? > > > > > > > > Yeah that's a great idea actually, the stack would obviously give us the > > > > per-query invocation thing. Nice! > > > > > > > > I am kicking myself because I jokingly suggested (off-list) that a helper > > > > struct would be the answer to everything (I do love them) and of > > > > course... here we are :P > > > > > > Hm but actually we'd have to invert things I think, what I mean is - since > > > these fields can be updated at any time by racing threads, we can't have > > > _anything_ in the priv struct that is mutable. > > > > > > > Exactly, and I guess I was just being incomplete with just listing two > > of the fields that Suren make use of in PROCMAP_QUERY. See below. > > > > > So instead we should do something like: > > > > > > struct proc_maps_state { > > > const struct proc_maps_private *priv; > > > bool mmap_locked; > > > struct vm_area_struct *locked_vma; > > > struct vma_iterator iter; > > > loff_t last_pos; > > > }; > > > > > > static long procfs_procmap_ioctl(struct file *file, unsigned int cmd, unsigned long arg) > > > { > > > struct seq_file *seq = file->private_data; > > > struct proc_maps_private *priv = seq->private; > > > struct proc_maps_state state = { > > > .priv = priv, > > > }; > > > > > > switch (cmd) { > > > case PROCMAP_QUERY: > > > return do_procmap_query(state, (void __user *)arg); > > > > I guess it's a matter of preference, but I'd actually just pass > > seq->priv->mm and arg into do_procmap_query(), which will make it > > super obvious that priv is not used or mutated, and all the new stuff > > that Suren needs for lockless VMA iteration, including iter (not sure > > PROCMAP_QUERY needs last_pos, tbh), I'd just put into this new struct, > > which do_procmap_query() can keep private to itself. > > > > Ultimately, I think we are on the same page, it's just a matter of > > structuring code and types. > > That sounds cleaner to me too. > I'll post a new version of my patchset today without the last patch to > keep PROCMAP_QUERY changes separate, and then a follow-up patch that > does this refactoring and changes PROCMAP_QUERY to use per-vma locks. > > Thanks folks! It's good to be back from vacation with the problem > already figured out for you :) Yes, Vlastimil was correct. Once I refactored the last patch so that do_procmap_query() does not use seq->private at all, the reproducer stopped failing. I'll post the patchset without the last patch shortly and once Andrew takes it into mm-unstable, will post the last patch as a follow-up. Thanks, Suren. > > > > > > default: > > > return -ENOIOCTLCMD; > > > } > > > } > > > > > > And then we have a stack-based thing with the bits that change and a > > > read-only pointer to the bits that must remain static. And we can enforce > > > that with const... > > > > > > We'd have to move the VMI and last_pos out too to make it const. > > > > > > Anyway the general idea should work!