On Tue, Jun 10, 2025 at 10:19 AM Mickaël Salaün <mic@xxxxxxxxxxx> wrote: > > On Fri, Jun 06, 2025 at 02:30:11PM -0700, Song Liu wrote: > > This helper walks an input path to its parent. Logic are added to handle > > walking across mount tree. > > > > This will be used by landlock, and BPF LSM. > > > > Signed-off-by: Song Liu <song@xxxxxxxxxx> > > --- > > fs/namei.c | 51 +++++++++++++++++++++++++++++++++++++++++++ > > include/linux/namei.h | 2 ++ > > 2 files changed, 53 insertions(+) > > > > diff --git a/fs/namei.c b/fs/namei.c > > index 4bb889fc980b..f02183e9c073 100644 > > --- a/fs/namei.c > > +++ b/fs/namei.c > > @@ -1424,6 +1424,57 @@ static bool choose_mountpoint(struct mount *m, const struct path *root, > > return found; > > } > > > > +/** > > + * path_walk_parent - Walk to the parent of path > > + * @path: input and output path. > > + * @root: root of the path walk, do not go beyond this root. If @root is > > + * zero'ed, walk all the way to real root. > > + * > > + * Given a path, find the parent path. Replace @path with the parent path. > > + * If we were already at the real root or a disconnected root, @path is > > + * not changed. > > + * > > + * The logic of path_walk_parent() is similar to follow_dotdot(), except > > + * that path_walk_parent() will continue walking for !path_connected case. > > + * This effectively means we are walking from disconnected bind mount to > > + * the original mount. If this behavior is not desired, the caller can add > > + * a check like: > > + * > > + * if (path_walk_parent(&path) && !path_connected(path.mnt, path.dentry) > > + * // continue walking > > + * else > > + * // stop walking > > + * > > + * Returns: > > + * true - if @path is updated to its parent. > > + * false - if @path is already the root (real root or @root). > > + */ > > +bool path_walk_parent(struct path *path, const struct path *root) > > +{ > > + struct dentry *parent; > > + > > + if (path_equal(path, root)) > > + return false; > > + > > + if (unlikely(path->dentry == path->mnt->mnt_root)) { > > + struct path p; > > + > > + if (!choose_mountpoint(real_mount(path->mnt), root, &p)) > > + return false; > > + path_put(path); > > + *path = p; > > + } > > + > > + if (unlikely(IS_ROOT(path->dentry))) > > path would be updated while false is returned, which is not correct. Good catch.. How about the following: bool path_walk_parent(struct path *path, const struct path *root) { struct dentry *parent; bool ret = false; if (path_equal(path, root)) return false; if (unlikely(path->dentry == path->mnt->mnt_root)) { struct path p; if (!choose_mountpoint(real_mount(path->mnt), root, &p)) return false; path_put(path); *path = p; ret = true; } if (unlikely(IS_ROOT(path->dentry))) return ret; parent = dget_parent(path->dentry); dput(path->dentry); path->dentry = parent; return true; } Thanks, Song