On Sat, May 31, 2025 at 7:05 AM Tingmao Wang <m@xxxxxxxxxx> wrote: > > On 5/30/25 19:55, Song Liu wrote: > > On Fri, May 30, 2025 at 5:20 AM Mickaël Salaün <mic@xxxxxxxxxxx> wrote: > > [...] > >>> > >>> If we update path_parent in this patchset with choose_mountpoint(), > >>> and use it in Landlock, we will close this race condition, right? > >> > >> choose_mountpoint() is currently private, but if we add a new filesystem > >> helper, I think the right approach would be to expose follow_dotdot(), > >> updating its arguments with public types. This way the intermediates > >> mount points will not be exposed, RCU optimization will be leveraged, > >> and usage of this new helper will be simplified. > > > > I think it is easier to add a helper similar to follow_dotdot(), but not with > > nameidata. follow_dotdot() touches so many things in nameidata, so it > > is better to keep it as-is. I am having the following: > > > > /** > > * path_parent - Find the parent of path > > * @path: input and output path. > > * @root: root of the path walk, do not go beyond this root. If @root is > > * zero'ed, walk all the way to real root. > > * > > * Given a path, find the parent path. Replace @path with the parent path. > > * If we were already at the real root or a disconnected root, @path is > > * not changed. > > * > > * Returns: > > * true - if @path is updated to its parent. > > * false - if @path is already the root (real root or @root). > > */ > > bool path_parent(struct path *path, const struct path *root) > > { > > struct dentry *parent; > > > > if (path_equal(path, root)) > > return false; > > > > if (unlikely(path->dentry == path->mnt->mnt_root)) { > > struct path p; > > > > if (!choose_mountpoint(real_mount(path->mnt), root, &p)) > > return false; > > path_put(path); > > *path = p; > > return true; > > } > > > > if (unlikely(IS_ROOT(path->dentry))) > > return false; > > > > parent = dget_parent(path->dentry); > > if (unlikely(!path_connected(path->mnt, parent))) { > > dput(parent); > > return false; > > } > > dput(path->dentry); > > path->dentry = parent; > > return true; > > } > > EXPORT_SYMBOL_GPL(path_parent); > > > > And for Landlock, it is simply: > > > > if (path_parent(&walker_path, &root)) > > continue; > > > > if (unlikely(IS_ROOT(walker_path.dentry))) { > > /* > > * Stops at disconnected or real root directories. > > * Only allows access to internal filesystems > > * (e.g. nsfs, which is reachable through > > * /proc/<pid>/ns/<namespace>). > > */ > > if (walker_path.mnt->mnt_flags & MNT_INTERNAL) { > > allowed_parent1 = true; > > allowed_parent2 = true; > > } > > break; > > > Hi, maybe I'm missing the complete picture of this code, but since > path_parent doesn't change walker_path if it returns false (e.g. if it's > disconnected, or choose_mountpoint fails), I think this `break;` should be > outside the > > if (unlikely(IS_ROOT(walker_path.dentry))) > > right? (Assuming this whole thing is under a `while (true)`) Otherwise we > might get stuck at the current path and get infinite loop? Right, we need "break" outside the if condition. Thanks, Song