Re: [PATCH 3/3] scsi: core: Improve IOPS in case of host-wide tags

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On 10/09/2025 22:32, Bart Van Assche wrote:
The SCSI core uses the budget map to enforce the cmd_per_lun limit.

That's not strictly true, as I mentioned in https://lore.kernel.org/linux-scsi/e7708546-c001-4f31-b895-69720755c3ac@xxxxxxx/T/#m16d3bf6266faefee60addb48ae4b5cdd65e90a68

cmd_per_lun may be completely ignored by the LLD setting its own sdev queue depth.

That limit cannot be exceeded if host->cmd_per_lun >= host->can_queue

Can host->cmd_per_lun > host->can_queue ever be true?

and if the host tag set is shared across all hardware queues.

Sure, but what about single HW queue scenario? We should also enforce host->cmd_per_lun <= host->can_queue && sdev->max_queue_depth <= host->can_queue for that, right?

Most/all single HW queue SCSI LLDs do not set .host_tagset (even though they could).

Since scsi_mq_get_budget() shows up in all CPU profiles for fast SCSI
devices, do not allocate a budget map if cmd_per_lun >= can_queue and
if the host tag set is shared across all hardware queues.

On my UFS 4 test setup this patch improves IOPS by 1% and reduces the
time spent in scsi_mq_get_budget() from 0.22% to 0.01%.

Cc: Jens Axboe <axboe@xxxxxxxxx>
Cc: Christoph Hellwig <hch@xxxxxxxxxxxxx>
Cc: Ming Lei <ming.lei@xxxxxxxxxx>
Cc: John Garry <john.g.garry@xxxxxxxxxx>
Signed-off-by: Bart Van Assche <bvanassche@xxxxxxx>
---
  drivers/scsi/scsi.c        |  7 ++++-
  drivers/scsi/scsi_lib.c    | 60 +++++++++++++++++++++++++++++++++-----
  drivers/scsi/scsi_scan.c   | 11 ++++++-
  include/scsi/scsi_device.h |  5 +---
  4 files changed, 70 insertions(+), 13 deletions(-)

diff --git a/drivers/scsi/scsi.c b/drivers/scsi/scsi.c
index 9a0f467264b3..06066b694d8a 100644
--- a/drivers/scsi/scsi.c
+++ b/drivers/scsi/scsi.c
@@ -216,6 +216,8 @@ int scsi_device_max_queue_depth(struct scsi_device *sdev)
   */
  int scsi_change_queue_depth(struct scsi_device *sdev, int depth)
  {
+	struct Scsi_Host *shost = sdev->host;
+
  	depth = min_t(int, depth, scsi_device_max_queue_depth(sdev));
if (depth > 0) {
@@ -226,7 +228,10 @@ int scsi_change_queue_depth(struct scsi_device *sdev, int depth)
  	if (sdev->request_queue)
  		blk_set_queue_depth(sdev->request_queue, depth);
- sbitmap_resize(&sdev->budget_map, sdev->queue_depth);
+	if (shost->host_tagset && depth >= shost->can_queue)
+		sbitmap_free(&sdev->budget_map);

eh, what happens if we call this twice?

+	else
+		sbitmap_resize(&sdev->budget_map, sdev->queue_depth);

what if we set queue_depth = shost->can_queue (and free the budget map) and then later set lower than shost->can_queue (and try to reference the budget map)?

return sdev->queue_depth;
  }
diff --git a/drivers/scsi/scsi_lib.c b/drivers/scsi/scsi_lib.c
index 0c65ecfedfbd..c546514d1049 100644
--- a/drivers/scsi/scsi_lib.c
+++ b/drivers/scsi/scsi_lib.c
@@ -396,7 +396,8 @@ void scsi_device_unbusy(struct scsi_device *sdev, struct scsi_cmnd *cmd)
  	if (starget->can_queue > 0)
  		atomic_dec(&starget->target_busy);
- sbitmap_put(&sdev->budget_map, cmd->budget_token);
+	if (sdev->budget_map.map)
+		sbitmap_put(&sdev->budget_map, cmd->budget_token);
  	cmd->budget_token = -1;
  }
@@ -445,6 +446,47 @@ static void scsi_single_lun_run(struct scsi_device *current_sdev)
  	spin_unlock_irqrestore(shost->host_lock, flags);
  }
+struct sdev_in_flight_data {
+	const struct scsi_device *sdev;
+	int count;
+};
+
+static bool scsi_device_check_in_flight(struct request *rq, void *data)

so this does not check the cmd state (like scsi_host_check_in_flight() does), but it uses the same naming (scsi_xxx_check_in_flight)

+{
+	struct scsi_cmnd *cmd = blk_mq_rq_to_pdu(rq);
+	struct sdev_in_flight_data *sifd = data;
+
+	if (cmd->device == sifd->sdev)
+		sifd->count++;
+
+	return true;
+}
+
+/**
+ * scsi_device_busy() - Number of commands allocated for a SCSI device
+ * @sdev: SCSI device.
+ *
+ * Note: There is a subtle difference between this function and
+ * scsi_host_busy(). scsi_host_busy() counts the number of commands that have
+ * been started. This function counts the number of commands that have been
+ * allocated. At least the UFS driver depends on this function counting commands
+ * that have already been allocated but that have not yet been started.
+ */
+int scsi_device_busy(const struct scsi_device *sdev)
+{
+	struct sdev_in_flight_data sifd = { .sdev = sdev };
+	struct blk_mq_tag_set *set = &sdev->host->tag_set;
+
+	if (sdev->budget_map.map)

I really dislike these checks

+		return sbitmap_weight(&sdev->budget_map);
+	if (WARN_ON_ONCE(!set->shared_tags))
+		return 0;
+	blk_mq_all_tag_iter(set->shared_tags, scsi_device_check_in_flight,
+			    &sifd);
+	return sifd.count;
+}
+EXPORT_SYMBOL(scsi_device_busy);
+
  static inline bool scsi_device_is_busy(struct scsi_device *sdev)
  {
  	if (scsi_device_busy(sdev) >= sdev->queue_depth)
@@ -1358,11 +1400,13 @@ scsi_device_state_check(struct scsi_device *sdev, struct request *req)
  static inline int scsi_dev_queue_ready(struct request_queue *q,
  				  struct scsi_device *sdev)
  {
-	int token;
+	int token = INT_MAX;
- token = sbitmap_get(&sdev->budget_map);
-	if (token < 0)
-		return -1;
+	if (sdev->budget_map.map) {

this can race with a call to scsi_change_queue_depth() (which may free sdev->budget_map.map), right?

scsi_change_queue_depth() does not seem to do any queue freezing.

+		token = sbitmap_get(&sdev->budget_map);
+		if (token < 0)
+			return -1;
+	}

thanks,
John




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