> +static void __iomap_finish_folio_read(struct folio *folio, size_t off, > + size_t len, int error, bool update_bitmap) > { > struct iomap_folio_state *ifs = folio->private; > bool uptodate = !error; > @@ -340,7 +340,7 @@ void iomap_finish_folio_read(struct folio *folio, size_t off, size_t len, > unsigned long flags; > > spin_lock_irqsave(&ifs->state_lock, flags); > - if (!error) > + if (!error && update_bitmap) > uptodate = ifs_set_range_uptodate(folio, ifs, off, len); This code sharing keeps confusing me a bit. I think it's technically perfectly fine, but not helpful for readability. We'd solve that by open coding the !update_bitmap case in iomap_read_folio_iter. Which would also allow to use spin_lock_irq instead of spin_lock_irqsave there as a nice little micro-optimization. If we'd then also get rid of the error return from ->read_folio_range and always do asynchronous error returns it would be even simpler. Or maybe I just need to live with the magic bitmap update, but the fact that "len" sometimes is an actual length, and sometimes just a counter for read_bytes_pending keeps confusing me