On Thu 31-07-25 10:38:58, Yu Kuai wrote: > Hi, > > 在 2025/07/31 2:24, Yu Kuai 写道: > > hi, Jan! > > > > 在 2025/7/30 21:03, Jan Kara 写道: > > > I think having two APIs will be even more confusing than the current > > > state. > > > But as I wrote I think you can have API to specify shallow depth in total > > > size and in sbitmap_queue_get_shallow() do: > > > > > > shallow_per_word = (shallow_depth << sb->shift) / sb->depth; > In order to consider the last word, I think we should use __map_depth() > here. Right. > > > rounding_index = shallow_depth - shallow_per_word * sb->depth; > And then it's not possible to calculate this rounding index easily. How > about following, although the reminder handling is not perfect. > > static unsigned int __map_depth_with_shallow(const struct sbitmap *sb, > int index, > unsigned int shallow_depth) > { > unsigned int word_depth = __map_depth(sb, index); > unsigned int shallow_word_depth = word_depth * shallow_depth; > unsigned reminder = do_div(shallow_word_depth, sb->depth); > > if (reminder && !(index & 0x1)) Well, why not: if (remainder > index) ? That should accurately distribute the remainder across the remaining words, shouldn't it? > shallow_word_depth++; > > return shallow_word_depth; > } Honza -- Jan Kara <jack@xxxxxxxx> SUSE Labs, CR