Hi Sakari Thanks for your review! On Mon, 30 Jun 2025 at 09:06, Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx> wrote: > > Hi Ricardo, > > Thanks for the update. > > On 6/5/25 20:52, Ricardo Ribalda wrote: > > Currently v4l2_fwnode_device_parse() obtains the orientation and > > rotation via fwnode properties. > > > > Extend the function to support as well ACPI devices with _PLD info. > > > > We give a higher priority to fwnode, because it might contain quirks > > injected via swnodes. > > > > Signed-off-by: Ricardo Ribalda <ribalda@xxxxxxxxxxxx> > > --- > > drivers/media/v4l2-core/v4l2-fwnode.c | 85 ++++++++++++++++++++++++++++++++--- > > 1 file changed, 79 insertions(+), 6 deletions(-) > > > > diff --git a/drivers/media/v4l2-core/v4l2-fwnode.c b/drivers/media/v4l2-core/v4l2-fwnode.c > > index cb153ce42c45d69600a3ec4e59a5584d7e791a2a..379290ab3cfde74c8f663d61837a9a95011b5ae0 100644 > > --- a/drivers/media/v4l2-core/v4l2-fwnode.c > > +++ b/drivers/media/v4l2-core/v4l2-fwnode.c > > @@ -15,6 +15,7 @@ > > * Author: Guennadi Liakhovetski <g.liakhovetski@xxxxxx> > > */ > > #include <linux/acpi.h> > > +#include <acpi/acpi_bus.h> > > #include <linux/kernel.h> > > #include <linux/mm.h> > > #include <linux/module.h> > > @@ -807,16 +808,65 @@ int v4l2_fwnode_connector_add_link(struct fwnode_handle *fwnode, > > } > > EXPORT_SYMBOL_GPL(v4l2_fwnode_connector_add_link); > > > > -int v4l2_fwnode_device_parse(struct device *dev, > > - struct v4l2_fwnode_device_properties *props) > > +static int v4l2_fwnode_device_parse_acpi(struct device *dev, > > + struct v4l2_fwnode_device_properties *props) > > +{ > > + struct acpi_pld_info *pld; > > + int ret = 0; > > + > > + if (!is_acpi_device_node(dev_fwnode(dev))) > > + return 0; > > + > > + if (!acpi_get_physical_device_location(ACPI_HANDLE(dev), &pld)) { > > + dev_dbg(dev, "acpi _PLD call failed\n"); > > I'd do: > > acpi_handle_debug(ACPI_HANDLE(dev), "cannot obtain _PLD\n"); ack > > > + return 0; > > + } > > + > > + if (props->orientation != V4L2_FWNODE_PROPERTY_UNSET) { > > + switch (pld->panel) { > > + case ACPI_PLD_PANEL_FRONT: > > + props->orientation = V4L2_FWNODE_ORIENTATION_FRONT; > > + break; > > + case ACPI_PLD_PANEL_BACK: > > + props->orientation = V4L2_FWNODE_ORIENTATION_BACK; > > + break; > > + case ACPI_PLD_PANEL_TOP: > > + case ACPI_PLD_PANEL_LEFT: > > + case ACPI_PLD_PANEL_RIGHT: > > + case ACPI_PLD_PANEL_UNKNOWN: > > + props->orientation = V4L2_FWNODE_ORIENTATION_EXTERNAL; > > + break; > > + default: > > + dev_dbg(dev, "Unknown _PLD panel val %d\n", pld->panel); > > Similarly: > > acpi_handle_debug(ACPI_HANDLE(dev), "invalid panel %u in _PLD\n", > pld->panel); > > > + ret = -EINVAL; > > Should this be an error or should we simply ignore it here (and maybe > use acpi_handle_warn())? v4l2_fwnode_device_parse_of() returns -EINVAL for a similar situation, so I think it is better to be consistent and return -EINVAL here. But I agree that acpi_handle_warn() better suits here than _dbg. > > > + goto done; > > + } > > + } > > + > > + if (props->rotation != V4L2_FWNODE_PROPERTY_UNSET) { > > + switch (pld->rotation) { > > + case 0 ... 7: > > + props->rotation = pld->rotation * 45; > > + break; > > + default: > > + dev_dbg(dev, "Unknown _PLD rotation val %d\n", pld->panel); > > acpi_handle_debug(ACPI_HANDLE(dev), "invalid rotation %u in _PLD\n", > pld->rotation); > > > + ret = -EINVAL; > > + goto done; > > + } > > + } > > + > > +done: > > + ACPI_FREE(pld); > > + return ret; > > +} > > + > > +static int v4l2_fwnode_device_parse_dt(struct device *dev, > > I'd call this v4l2_fwnode_device_parse_of() as we're parsing OF nodes > and properties here. ack > > > + struct v4l2_fwnode_device_properties *props) > > { > > struct fwnode_handle *fwnode = dev_fwnode(dev); > > u32 val; > > int ret; > > > > - memset(props, 0, sizeof(*props)); > > - > > - props->orientation = V4L2_FWNODE_PROPERTY_UNSET; > > ret = fwnode_property_read_u32(fwnode, "orientation", &val); > > if (!ret) { > > switch (val) { > > @@ -833,7 +883,6 @@ int v4l2_fwnode_device_parse(struct device *dev, > > dev_dbg(dev, "device orientation: %u\n", val); > > } > > > > - props->rotation = V4L2_FWNODE_PROPERTY_UNSET; > > ret = fwnode_property_read_u32(fwnode, "rotation", &val); > > if (!ret) { > > if (val >= 360) { > > @@ -847,6 +896,30 @@ int v4l2_fwnode_device_parse(struct device *dev, > > > > return 0; > > } > > + > > +int v4l2_fwnode_device_parse(struct device *dev, > > + struct v4l2_fwnode_device_properties *props) > > +{ > > + int ret; > > + > > + memset(props, 0, sizeof(*props)); > > + > > + props->orientation = V4L2_FWNODE_PROPERTY_UNSET; > > + props->rotation = V4L2_FWNODE_PROPERTY_UNSET; > > + > > + /* Start by looking into swnodes and dt. */ > > + ret = v4l2_fwnode_device_parse_dt(dev, props); > > + if (ret) > > + return ret; > > + > > + /* Orientation and rotation found!, we are ready. */ > > + if (props->orientation != V4L2_FWNODE_PROPERTY_UNSET && > > + props->rotation != V4L2_FWNODE_PROPERTY_UNSET) > > + return 0; > > I think you can remove this check without affecting the functionality. I want to avoid calling an acpi method unless it is strictly necessary. The check is not that ugly... if it is ok with you i'd rather keep it. > > > + > > + /* Let's check the acpi table. */ > > + return v4l2_fwnode_device_parse_acpi(dev, props); > > +} > > EXPORT_SYMBOL_GPL(v4l2_fwnode_device_parse); > > > > /* > > > > -- > Regards, > > Sakari Ailus Thanks! -- Ricardo Ribalda