Re: [PATCH v8 0/9] rust: Add ACPI match table support for Rust drivers

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On Fri, Jun 20, 2025 at 04:09:13PM +0100, Igor Korotin wrote:
> This patch series introduces support for ACPI match tables in Rust 
> drivers.

Applied to driver-core-testing, thanks!

Once 0-day testing completed successfully, the patches are merged into
driver-core-next.

> Danilo Krummrich (3):
>   rust: device: implement FwNode::is_of_node()
>   samples: rust: platform: don't call as_ref() repeatedly
>   samples: rust: platform: conditionally call Self::properties_parse()
> 
> Igor Korotin (6):
>   rust: acpi: add `acpi::DeviceId` abstraction

    [ Always inline DeviceId::new() and use &'static CStr; slightly reword
      commit message. - Danilo ]

>   rust: driver: Consolidate `Adapter::of_id_info` methods using `#[cfg]`

    [ Fix clippy warning if #[cfg(not(CONFIG_OF))]; fix checkpatch.pl line
      length warnings. - Danilo ]

>   rust: driver: Add ACPI id table support to Adapter trait

    [ Fix clippy warning if #[cfg(not(CONFIG_OF))]; fix checkpatch.pl line
      length warnings. - Danilo ]

>   rust: platform: Set `OF_ID_TABLE` default to `None` in `Driver` trait
>   rust: platform: Add ACPI match table support to `Driver` trait

    [ Use 'LNUXBEEF' as ACPI ID. - Danilo ]

>   samples: rust: add ACPI match table example to platform driver

    [ Use 'LNUXBEEF' as ACPI ID. - Danilo ]




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