Hi Mario, On 25-Jun-25 9:10 PM, Mario Limonciello wrote: > On 6/25/25 1:57 PM, Hans de Goede wrote: >> On 25-Jun-25 4:41 PM, Mario Limonciello wrote: >>> On 6/25/25 9:31 AM, Hans de Goede wrote: >> >> <snip> >> >>>> So maybe the windows ACPI0011 driver always uses a software- >>>> debounce for the buttons? Windows not debouncing the mechanical >>>> switches at all seems unlikely. >>>> >>>> I think the best way to fix this might be to add a no-hw-debounce >>>> flag to the data passed from soc_button_array.c to gpio_keys.c >>>> and have gpio_keys.c not call gpiod_set_debounce() when the >>>> no-hw-debounce flag is set. >>>> >>>> I've checked and both on Bay Trail and Cherry Trail devices >>>> where soc_button_array is used a lot hw-debouncing is already >>>> unused. pinctrl-baytrail.c does not accept 50 ms as a valid >>>> value and pinctrl-cherryview.c does not support hw debounce >>>> at all. >>> >>> That sounds a like a generally good direction to me. >>> >>> I think I would still like to see the ASL values translated into the hardware even if the ASL has a "0" value. >>> So I would keep patch 1 but adjust for the warning you guys both called out. >>> >>> As you have this hardware would you be able to work out that quirk? >> >> I think we've a bit of miscommunication going on here. >> >> My proposal is to add a "no_hw_debounce" flag to >> struct gpio_keys_platform_data and make the soc_button_array >> driver set that regardless of which platform it is running on. >> >> And then in gpio_keys.c do something like this: >> >> diff --git a/drivers/input/keyboard/gpio_keys.c b/drivers/input/keyboard/gpio_keys.c >> index f9db86da0818..2788d1e5782c 100644 >> --- a/drivers/input/keyboard/gpio_keys.c >> +++ b/drivers/input/keyboard/gpio_keys.c >> @@ -552,8 +552,11 @@ static int gpio_keys_setup_key(struct platform_device *pdev, >> bool active_low = gpiod_is_active_low(bdata->gpiod); >> if (button->debounce_interval) { >> - error = gpiod_set_debounce(bdata->gpiod, >> - button->debounce_interval * 1000); >> + if (ddata->pdata->no_hw_debounce) >> + error = -EINVAL; >> + else >> + error = gpiod_set_debounce(bdata->gpiod, >> + button->debounce_interval * 1000); >> /* use timer if gpiolib doesn't provide debounce */ >> if (error < 0) >> bdata->software_debounce = >> >> So keep debouncing, which I believe will always be necessary when >> dealing with mechanical buttons, but always use software debouncing >> (which I suspect is what Windows does) to avoid issues like the issue >> you are seeing. > > So essentially all platforms using soc_button_array would always turn on software debouncing of 50ms? > > In that case what happens if the hardware debounce was ALSO set from the ASL? You end up with double debouncing I would expect. > > Shouldn't you only turn on software debouncing when it's required? Lets continue this discussion in the v2 thread. Regards, Hans >>> Or if you want me to do it, I'll need something to go on how to how to effectively detect BYT and CYT hardware. >>> >>>> >>>>> So that's where both patches in this series came from. >>>>> >>>>>> >>>>>> drivers/input/keyboard/gpio_keys.c first will call gpiod_set_debounce() >>>>>> it self with the 50 ms provided by soc_button_array and if that does >>>>>> not work it will fall back to software debouncing. So I don't see how >>>>>> the 50 ms debounce can cause problems, other then maybe making >>>>>> really really (impossible?) fast double-clicks register as a single >>>>>> click . >>>>>> >>>>>> These buttons (e.g. volume up/down) are almost always simply mechanical >>>>>> switches and these definitely will need debouncing, the 0 value from >>>>>> the DSDT is plainly just wrong. There is no such thing as a not bouncing >>>>>> mechanical switch. >>>>> >>>>> On one of these tablets can you check the GPIO in Windows to see if it's using any debounce? >>>> >>>> I'm afraid I don't have Windows installed on any of these. >>>> >>>> But based on your testing + the DSDT specifying no debounce >>>> for the GPIO I guess Windows just follows the DSDt when it >>>> comes to setting up the hw debounce-settings and then uses >>>> sw-debouncing on top to actually avoid very quick >>>> press-release-press event cycles caused by the bouncing. >>>> >>> >>> Yeah that sounds like a plausible hypothesis. >>> >>> >> >