On Thu, 29 May 2025, Badal Nilawar <badal.nilawar@xxxxxxxxx> wrote: > The VRSR feature is to enhance the display screen refresh experience > when the device exits from the D3Cold state. Therefore, apply the VRSR > feature to the default VGA boot device and when a display is connected. > > Signed-off-by: Badal Nilawar <badal.nilawar@xxxxxxxxx> > Signed-off-by: Anshuman Gupta <anshuman.gupta@xxxxxxxxx> > --- > drivers/gpu/drm/xe/display/xe_display.c | 22 ++++++++++++++++++++++ > drivers/gpu/drm/xe/display/xe_display.h | 2 ++ > drivers/gpu/drm/xe/xe_pm.c | 5 +++++ > 3 files changed, 29 insertions(+) > > diff --git a/drivers/gpu/drm/xe/display/xe_display.c b/drivers/gpu/drm/xe/display/xe_display.c > index 20c3bcd953b7..b3da88b12b35 100644 > --- a/drivers/gpu/drm/xe/display/xe_display.c > +++ b/drivers/gpu/drm/xe/display/xe_display.c > @@ -88,6 +88,28 @@ static void display_destroy(struct drm_device *dev, void *dummy) > destroy_workqueue(xe->display.hotplug.dp_wq); > } > > +bool xe_display_connected(struct xe_device *xe) > +{ > + struct drm_connector *list_connector; > + struct drm_connector_list_iter iter; > + bool ret = false; > + > + mutex_lock(&xe->drm.mode_config.mutex); > + drm_connector_list_iter_begin(&xe->drm, &iter); > + > + drm_for_each_connector_iter(list_connector, &iter) { > + if (list_connector->status == connector_status_connected) { > + ret = true; > + break; > + } > + } > + > + drm_connector_list_iter_end(&iter); > + mutex_unlock(&xe->drm.mode_config.mutex); > + > + return ret; > +} > + Xe display/ should contain the *minimal* glue to attach i915 display to it. It should *not* contain generic display stuff like this. At all. The goal is for i915 display to become a dedicated kernel module. The above should not be part of xe.ko. BR, Jani. > /** > * xe_display_create - create display struct > * @xe: XE device instance > diff --git a/drivers/gpu/drm/xe/display/xe_display.h b/drivers/gpu/drm/xe/display/xe_display.h > index 46e14f8dee28..c79441bccb43 100644 > --- a/drivers/gpu/drm/xe/display/xe_display.h > +++ b/drivers/gpu/drm/xe/display/xe_display.h > @@ -39,6 +39,7 @@ void xe_display_pm_resume(struct xe_device *xe); > void xe_display_pm_runtime_suspend(struct xe_device *xe); > void xe_display_pm_runtime_suspend_late(struct xe_device *xe); > void xe_display_pm_runtime_resume(struct xe_device *xe); > +bool xe_display_connected(struct xe_device *xe); > > #else > > @@ -71,5 +72,6 @@ static inline void xe_display_pm_runtime_suspend(struct xe_device *xe) {} > static inline void xe_display_pm_runtime_suspend_late(struct xe_device *xe) {} > static inline void xe_display_pm_runtime_resume(struct xe_device *xe) {} > > +static inline bool xe_display_connected(struct xe_device *xe) { return false; } > #endif /* CONFIG_DRM_XE_DISPLAY */ > #endif /* _XE_DISPLAY_H_ */ > diff --git a/drivers/gpu/drm/xe/xe_pm.c b/drivers/gpu/drm/xe/xe_pm.c > index 278f2eeeaab6..c84b9b3f7371 100644 > --- a/drivers/gpu/drm/xe/xe_pm.c > +++ b/drivers/gpu/drm/xe/xe_pm.c > @@ -9,6 +9,7 @@ > #include <linux/fault-inject.h> > #include <linux/pm_runtime.h> > #include <linux/suspend.h> > +#include <linux/vgaarb.h> > > #include <drm/drm_managed.h> > #include <drm/ttm/ttm_placement.h> > @@ -310,6 +311,7 @@ static int pci_acpi_aux_power_setup(struct xe_device *xe) > > static void xe_pm_vrsr_init(struct xe_device *xe) > { > + struct pci_dev *pdev = to_pci_dev(xe->drm.dev); > int ret; > > /* Check if platform support D3Cold VRSR */ > @@ -319,6 +321,9 @@ static void xe_pm_vrsr_init(struct xe_device *xe) > if (!xe_pm_vrsr_capable(xe)) > return; > > + if (pdev != vga_default_device() || !xe_display_connected(xe)) > + return; > + > /* > * If the VRSR initialization fails, the device will proceed with the regular > * D3Cold flow -- Jani Nikula, Intel