[PATCH v3] alloc: fix dangling pointer in alloc_state cleanup

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From: =?UTF-8?q?=E3=83=8E=E3=82=A6=E3=83=A9=20=7C=20Flare?=
 <nouraellm@xxxxxxxxx>

All callers of clear_alloc_state() immediately free what they
cleared, so currently it does not hurt anybody that the
alloc_state is left in an unreusable state, but it is an
error-prone API. Replace it with a new function that clears but
in addition frees the structure, as well as NULLing the pointer
that points at it and adjust existing callers.

While at it, rename allocate_alloc_state() and name the new
function alloc_state_free_and_null(), to follow more closely the
function naming convention specified in the CodingGuidelines
(namely, functions about S are named with S_ prefix and then
verb).

Signed-off-by: ノウラ | Flare <nouraellm@xxxxxxxxx>
---
    alloc: fix dangling pointer in alloc_state cleanup
    
    cc: Torsten Bögershausen tboegi@xxxxxx

Published-As: https://github.com/gitgitgadget/git/releases/tag/pr-git-2040%2Fnouraellm%2Ffix-dangling-pointer-v3
Fetch-It-Via: git fetch https://github.com/gitgitgadget/git pr-git-2040/nouraellm/fix-dangling-pointer-v3
Pull-Request: https://github.com/git/git/pull/2040

Range-diff vs v2:

 1:  0b980850bd ! 1:  c521b44adb alloc: fix dangling pointer in alloc_state cleanup
     @@ Metadata
       ## Commit message ##
          alloc: fix dangling pointer in alloc_state cleanup
      
     -    clear_alloc_state() freed all slabs and nulled the slabs pointer but
     -    left slab_alloc, nr, and p unchanged. If the alloc_state is reused,
     -    ALLOC_GROW() can wrongly assume that the slab array is already
     -    allocated because slab_alloc still holds a stale nonzero capacity.
     -    In that case s->slabs remains NULL and the next dereference writes
     -    through a NULL pointer, causing undefined behavior.
     +    All callers of clear_alloc_state() immediately free what they
     +    cleared, so currently it does not hurt anybody that the
     +    alloc_state is left in an unreusable state, but it is an
     +    error-prone API. Replace it with a new function that clears but
     +    in addition frees the structure, as well as NULLing the pointer
     +    that points at it and adjust existing callers.
      
     -    To fix this, this patch:
     -
     -    - Renames allocate_alloc_state() → alloc_state_alloc().
     -    - Replaces the “just clear” API with
     -      alloc_state_free_and_null(struct alloc_state **s_),
     -      which frees all slabs and the alloc_state itself,
     -      and then nulls the caller’s pointer.
     -    - Updates call sites to use the new helpers and drops
     -      redundant FREE_AND_NULL() calls.
     -
     -    This makes the alloc_state lifecycle API harder to misuse,
     -    eliminates stale-capacity state,
     -    and aligns naming with project conventions.
     +    While at it, rename allocate_alloc_state() and name the new
     +    function alloc_state_free_and_null(), to follow more closely the
     +    function naming convention specified in the CodingGuidelines
     +    (namely, functions about S are named with S_ prefix and then
     +    verb).
      
          Signed-off-by: ノウラ | Flare <nouraellm@xxxxxxxxx>
      


 alloc.c  |  9 +++++++--
 alloc.h  |  4 ++--
 object.c | 26 ++++++++++----------------
 3 files changed, 19 insertions(+), 20 deletions(-)

diff --git a/alloc.c b/alloc.c
index 377e80f5dd..c1065551c0 100644
--- a/alloc.c
+++ b/alloc.c
@@ -36,19 +36,24 @@ struct alloc_state {
 	int slab_nr, slab_alloc;
 };
 
-struct alloc_state *allocate_alloc_state(void)
+struct alloc_state *alloc_state_alloc(void)
 {
 	return xcalloc(1, sizeof(struct alloc_state));
 }
 
-void clear_alloc_state(struct alloc_state *s)
+void alloc_state_free_and_null(struct alloc_state **s_)
 {
+	struct alloc_state *s = *s_;
+
+	if (!s_ || !*s_) return;
+
 	while (s->slab_nr > 0) {
 		s->slab_nr--;
 		free(s->slabs[s->slab_nr]);
 	}
 
 	FREE_AND_NULL(s->slabs);
+	FREE_AND_NULL(*s_);
 }
 
 static inline void *alloc_node(struct alloc_state *s, size_t node_size)
diff --git a/alloc.h b/alloc.h
index 3f4a0ad310..87a47a9709 100644
--- a/alloc.h
+++ b/alloc.h
@@ -14,7 +14,7 @@ void *alloc_commit_node(struct repository *r);
 void *alloc_tag_node(struct repository *r);
 void *alloc_object_node(struct repository *r);
 
-struct alloc_state *allocate_alloc_state(void);
-void clear_alloc_state(struct alloc_state *s);
+struct alloc_state *alloc_state_alloc(void);
+void alloc_state_free_and_null(struct alloc_state **s_);
 
 #endif
diff --git a/object.c b/object.c
index c1553ee433..986114a6db 100644
--- a/object.c
+++ b/object.c
@@ -517,12 +517,11 @@ struct parsed_object_pool *parsed_object_pool_new(struct repository *repo)
 	memset(o, 0, sizeof(*o));
 
 	o->repo = repo;
-	o->blob_state = allocate_alloc_state();
-	o->tree_state = allocate_alloc_state();
-	o->commit_state = allocate_alloc_state();
-	o->tag_state = allocate_alloc_state();
-	o->object_state = allocate_alloc_state();
-
+	o->blob_state = alloc_state_alloc();
+	o->tree_state = alloc_state_alloc();
+	o->commit_state = alloc_state_alloc();
+	o->tag_state = alloc_state_alloc();
+	o->object_state = alloc_state_alloc();
 	o->is_shallow = -1;
 	CALLOC_ARRAY(o->shallow_stat, 1);
 
@@ -573,16 +572,11 @@ void parsed_object_pool_clear(struct parsed_object_pool *o)
 	o->buffer_slab = NULL;
 
 	parsed_object_pool_reset_commit_grafts(o);
-	clear_alloc_state(o->blob_state);
-	clear_alloc_state(o->tree_state);
-	clear_alloc_state(o->commit_state);
-	clear_alloc_state(o->tag_state);
-	clear_alloc_state(o->object_state);
+	alloc_state_free_and_null(&o->blob_state);
+	alloc_state_free_and_null(&o->tree_state);
+	alloc_state_free_and_null(&o->commit_state);
+	alloc_state_free_and_null(&o->tag_state);
+	alloc_state_free_and_null(&o->object_state);
 	stat_validity_clear(o->shallow_stat);
-	FREE_AND_NULL(o->blob_state);
-	FREE_AND_NULL(o->tree_state);
-	FREE_AND_NULL(o->commit_state);
-	FREE_AND_NULL(o->tag_state);
-	FREE_AND_NULL(o->object_state);
 	FREE_AND_NULL(o->shallow_stat);
 }

base-commit: f814da676ae46aac5be0a98b99373a76dee6cedb
-- 
gitgitgadget




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