shejialuo <shejialuo@xxxxxxxxx> writes: > Sorry to make you confused. Because there are some other changes where > you don't use `static`. That's the main reason why I ask this question. Hmph, are there new things that are not static but have good reasons to be? I am not aware of them offhand. > --- a/t/helper/test-path-utils.c > +++ b/t/helper/test-path-utils.c > @@ -348,6 +348,7 @@ int cmd__path_utils(int argc, const char **argv) > if (argc == 4 && !strcmp(argv[1], "longest_ancestor_length")) { > int len; > struct string_list ceiling_dirs = STRING_LIST_INIT_DUP; > + const char path_sep[] = { PATH_SEP, '\0' }; > char *path = xstrdup(argv[2]); > >> > And I have a design question: by using "PATH_SEP", we need to convert >> > this character to be string. Should we create a new variable named >> > "PATH_SEP_STR" or whatever to do that? >> >> Sorry, but I do not understand the question. You want to see >> something like >> >> #define PATH_SEP_STR "/" >> >> you mean? I do not offhand see why anybody would want to do so. >> > > Yes, that's my question. Because I see that we would define `path_sep` > array in many place, so I wonder whether we could use such macro. Why would we define path_sep[] in many places? There is only one here, and no existing code outside this helper needs one. If it becomes necessary, I suspect that a global variable, i.e. === in some header file, perhaps git-compat-util.h === extern const char PATH_SEP_STR[]; === in a C source file, perhaps dir.c === const char PATH_SEP_STR[] = { PATH_SEP, '\0' }; would be more efficient than having such #define and use site across the codebase. Using PATH_SEP_STR defined as a literal string "/" and sprinkling many copies of it in the source files everywhere gives compilers opportunity to consolidate those that appear in each file into one copy (as these are literals and constant, they can be shared), but would not give opportunity to do so across compilation units so easily. With an explicit singleton global instance, that is trivial. If we end up using great many number of them to matter, that is. As I said above, we have no evidence that would be the case, and that is why I didn't make such a change in the first place. Also, if many code paths need to split a path into pieces, it is much more likely for us to give them a single well-designed helper function for doing exactly that, than to have PATH_SEP_STR[] that can be used by them from everywhere and have them use it to split their paths individually.