Lidong Yan <yldhome2d2@xxxxxxxxx> writes: > Remove `if (spec->nr > 1)` to enable bloom filter given multiple > pathspec. Wrapped for loop around code in prepare_to_use_bloom_filter() > to initialize each pathspec's struct bloom_keyvec. Add for loop > in check_maybe_different_in_bloom_filter() to find if at least one > pathspec's bloom_keyvec is contained in bloom filter. Oy. That's too dense enumeration but I suspect are all "what the patch does" that can be read from the diff. The first sentence gives "why", which is excellent. You'd need to check in forbid_bloom_filters() that none of the pathspec items have magic (other than literal), not just the first one, no? Totally outside the topic, but I wonder if we can further optimize by adding an early rejection using .nowildcard_len? Instead of allowing a wildcarded "dir/*" pathspec element from disabling the Bloom filter altogether, we could say "dir/ is not possibly altered, so there may be dir/A, dir/B, etc., in the directory, nothing that would match dir/* wildcard would have been modified", couldn't we? > diff --git a/revision.c b/revision.c > index cf7dc3b3fa..8818f017f3 100644 > --- a/revision.c > +++ b/revision.c > @@ -675,8 +675,6 @@ static int forbid_bloom_filters(struct pathspec *spec) > { > if (spec->has_wildcard) > return 1; > - if (spec->nr > 1) > - return 1; > if (spec->magic & ~PATHSPEC_LITERAL) > return 1; > if (spec->nr && (spec->items[0].magic & ~PATHSPEC_LITERAL)) This last check only looks at the first item. It used to be OK because we didn't look at a pathspec with more than one element, but now shouldn't we care? Thanks.