From: Johannes Schindelin <johannes.schindelin@xxxxxx> While `if (i <= 0) ... else if (i > 0) ...` is technically equivalent to `if (i <= 0) ... else ...`, the latter is vastly easier to read because it avoids writing out a condition that is unnecessary. Let's drop such unnecessary conditions. Pointed out by CodeQL. Signed-off-by: Johannes Schindelin <johannes.schindelin@xxxxxx> --- help.c | 2 +- transport-helper.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/help.c b/help.c index 6ef90838f128..21b778707a6a 100644 --- a/help.c +++ b/help.c @@ -214,7 +214,7 @@ void exclude_cmds(struct cmdnames *cmds, struct cmdnames *excludes) else if (cmp == 0) { ei++; free(cmds->names[ci++]); - } else if (cmp > 0) + } else ei++; } diff --git a/transport-helper.c b/transport-helper.c index 69391ee7d28e..0789e5bca532 100644 --- a/transport-helper.c +++ b/transport-helper.c @@ -1437,7 +1437,7 @@ static int udt_do_read(struct unidirectional_transfer *t) transfer_debug("%s EOF (with %i bytes in buffer)", t->src_name, (int)t->bufuse); t->state = SSTATE_FLUSHING; - } else if (bytes > 0) { + } else { t->bufuse += bytes; transfer_debug("Read %i bytes from %s (buffer now at %i)", (int)bytes, t->src_name, (int)t->bufuse); -- gitgitgadget