I built this, and the update has been pushed to stable in Rawhide.
I’m not planning to propose an OpenColorIO 3.x or OpenImageIO 3.x update PR in the near future, but if you do start working on one or both of those, then I’ll try to find some time to help with impact checks.
– Ben
On 4/11/25 12:19 PM, Richard Shaw
wrote:
On Tue, Apr 8, 2025 at 3:38 PM Ben Beasley <code@xxxxxxxxxxxxxxxxxx> wrote:On Tue, Apr 8, 2025, at 7:41 AM, Richard Shaw wrote:> On Tue, Apr 8, 2025 at 6:35 AM Ben Beasley <code@xxxxxxxxxxxxxxxxxx> wrote:>> In one week, 2025-04-15, or slightly later, I plan to update>> openshadinglanguage from 1.13.12.0 to 1.14.5.0 in F43/Rawhide[1].>> I've slept too many times since then, but isn't this one of the main> reasons OpenImageIO could not be upgraded to 3.x?I think you’re thinking of OpenColorIO rather than OpenImageIO, but yes, this was one of the major blockers. We considered shipping a prerelease of openshadinglanguage, but it turned out that other packages, like luxcorerender, were also not ready for OpenColorIO 3.x.It would be worthwhile to revisit OpenColorIO 3.x after I ship openshadinglanguage 1.14. Maybe everything else is ready now. I have no idea.Yes, I would like to do that. Let me know when you're ready.You’re right that there also exists an OpenImageIO 3.x release series. I have no idea whatsoever how that fits into the picture.Yup, got my wires crossed. I think the problem with OIIO 3.x was Blender not supporting it. I'm testing that now to see if that's changed.Thanks,Richard
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