Re: [PATCH v2 1/5] lib/base64: Replace strchr() for better performance

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On Thu, Sep 11, 2025 at 8:50 AM Caleb Sander Mateos
<csander@xxxxxxxxxxxxxxx> wrote:
>
> On Thu, Sep 11, 2025 at 12:33 AM Guan-Chun Wu <409411716@xxxxxxxxxxxxxx> wrote:
> >
> > From: Kuan-Wei Chiu <visitorckw@xxxxxxxxx>
> >
> > The base64 decoder previously relied on strchr() to locate each
> > character in the base64 table. In the worst case, this requires
> > scanning all 64 entries, and even with bitwise tricks or word-sized
> > comparisons, still needs up to 8 checks.
> >
> > Introduce a small helper function that maps input characters directly
> > to their position in the base64 table. This reduces the maximum number
> > of comparisons to 5, improving decoding efficiency while keeping the
> > logic straightforward.
> >
> > Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged
> > over 1000 runs, tested with KUnit):
> >
> > Decode:
> >  - 64B input: avg ~1530ns -> ~126ns (~12x faster)
> >  - 1KB input: avg ~27726ns -> ~2003ns (~14x faster)
> >
> > Signed-off-by: Kuan-Wei Chiu <visitorckw@xxxxxxxxx>
> > Co-developed-by: Guan-Chun Wu <409411716@xxxxxxxxxxxxxx>
> > Signed-off-by: Guan-Chun Wu <409411716@xxxxxxxxxxxxxx>
> > ---
> >  lib/base64.c | 17 ++++++++++++++++-
> >  1 file changed, 16 insertions(+), 1 deletion(-)
> >
> > diff --git a/lib/base64.c b/lib/base64.c
> > index b736a7a43..9416bded2 100644
> > --- a/lib/base64.c
> > +++ b/lib/base64.c
> > @@ -18,6 +18,21 @@
> >  static const char base64_table[65] =
> >         "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
>
> Does base64_table still need to be NUL-terminated?
>
> >
> > +static inline const char *find_chr(const char *base64_table, char ch)
>
> Don't see a need to pass in base64_table, the function could just
> access the global variable directly.

Never mind, I see the following patches pass in different base64_table values.





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