> static void *bpf_iter_udp_seq_next(struct seq_file *seq, void *v, loff_t *pos) > { > if (iter->cur_sk < iter->end_sk) { > u64 cookie; > > cookie = iter->st_bucket_done ? > 0 : __sock_gen_cookie(iter->batch[iter->cur_sk].sock); > sock_put(iter->batch[iter->cur_sk].sock); > iter->batch[iter->cur_sk++].cookie = cookie; > } > > /* ... */ > } > > In bpf_iter_udp_resume(), if it cannot find the first sk from find_cookie to > end_cookie, then it searches backward from find_cookie to 0. If nothing found, > then it should start from the beginning of the resume_bucket. Would it work? It seems like the intent here is to avoid repeating sockets that we've already visited? This would work if you need to process a bucket in two batches or less, but it would still be possible to repeat a socket if you have to process a bucket in more than two batches: during the transition from batch two to batch three you don't have any context about what you saw in batch one, so in the worst case where all the cookies we remembered from batch two are not found, we restart from the beginning of the list where we might revisit sockets from batch one. I guess you can say this reduces the probability of repeats but doesn't eliminate it. e.g.: socket A gets repeated in batch three after two consecutive calls to bpf_iter_udp_batch() hit the resized == true case due to heavy churn in the current bucket. | Thread 1 Thread 2 Batch State List State | ------------------------------- --------- ------------ ---------- | [_] A->B | bpf_iter_udp_batch() " " | spin_lock_bh(&hslot2->lock) " " | ... [A] " | spin_unlock_bh(&hslot2->lock) " " | add C,D " A->B->C->D | bpf_iter_udp_realloc_batch(3) " " | spin_lock_bh(&hslot2->lock) [A,_,_] " | ... [A,B,C] " | spin_unlock_bh(&hslot2->lock) " " | resized == true " " | return A " " | del B,C " A->D | add E,F,G " A->D->E-> t F->G i bpf_iter_udp_batch() " " m spin_lock_bh(&hslot2->lock) " " e ... [D,E,F] " | spin_unlock_bh(&hslot2->lock) " " | add H,I,J " A->D->E-> | F->G->H-> | I->J | bpf_iter_udp_realloc_batch(6) [D,E,F,_,_,_] " | spin_lock_bh(&hslot2->lock) " " | ... [D,E,F,G,H,I] " | spin_unlock_bh(&hslot2->lock) " " | resized == true " " | return D " " | del D,E, " A->J | F,G, | H,I, | bpf_iter_udp_batch() " " | spin_lock_bh(&hslot2->lock) " " | ... [A,J,_,_,_,_] " | !!! A IS REPEATED !!! ^ | spin_unlock_bh(&hslot2->lock) " " | return A " " v There's a fundamental limitation where if we have to process a bucket in more than two batches, we can lose context about what we've visited before, so there's always some edge case like this. The choice is basically: (1) Make a best-effort attempt to avoid repeating sockets, and accept that repeats can still happen in rare cases. Maybe the chances are close enough to zero to never actually happen, although it's hard to say; it may be more probable in some scenarios. or (2) Guarantee that repeats can't happen by requiring that a bucket completely fits into one (or two?) batches: either error out in the resized == true case or prevent it altogether by holding onto the lock across reallocs with GFP_ATOMIC to prevent races. All things being equal, (2) is a nice guarantee to have, but I sense some hesitance to hold onto hslot2->lock any longer than we already are. Is there a high performance cost I'm not seeing there? I guess there's a higher chance of lock contention, and with GFP_ATOMIC allocation is more likely to fail, but reallocs should be fairly rare? Maybe we could reduce the chance of reallocs during iteration by "right-sizing" the batch from the start, e.g. on iterator init, allocate the batch size to be 3/2 * the maximum list length currently in the UDP table, since you know you'll eventually need it to be that size anyway. Of course, lists might grow after that point requiring a realloc somewhere along the way, but it would avoid any reallocs in cases where the lengths are mostly stable. I'm fine with (1) if that's the only viable option, but I just wanted to make sure I'm accurately understanding the constraints here. Thanks! -Jordan